and netsend/netreceive sometimes dropping data.
That is fixed, but there still is a bug with netsend/netreceive freezing PD forever (without eating up any cpu) when a large burts of messages is sent in a short time (need not be zero logical time).
I thought it was related to the data drop bug, but I guess it isn't since it is not fixed.
See http://sourceforge.net/tracker/index.php?func=detail&aid=1891819&gro...
cheers matteo