Hello,
using GEM: ver: 0.93.3 compiled: Nov 10 2011
each [text2d] character has a black background, how can we change this?
Colet Patrice
By black background you mean the color of [gemwin]? You can change that by sending [color 1 1 1( to [gemwin] (this will make the whole background white), if this is what you want...
On Mon, Jan 7, 2013 at 6:54 AM, Patrice Colet colet.patrice@free.fr wrote:
Hello,
using GEM: ver: 0.93.3 compiled: Nov 10 2011
each [text2d] character has a black background, how can we change this?
Colet Patrice
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
De: "Alexandros Drymonitis" adrcki@gmail.com
By black background you mean the color of [gemwin]? You can change that by sending [color 1 1 1( to [gemwin] (this will make the whole background white), if this is what you want...
thank you for answering, but it's not about [gemwin], it's about [text2d], I forgot to mention that it's happening in recursion, see attached patch...
By the way I've found another bug, see inside, it's hard to explain...
On Mon, Jan 7, 2013 at 6:54 AM, Patrice Colet < colet.patrice@free.fr
wrote:
Hello,
using GEM: ver: 0.93.3 compiled: Nov 10 2011
each [text2d] character has a black background, how can we change this?
Colet Patrice
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
De: "Patrice Colet" colet.patrice@free.fr
De: "Alexandros Drymonitis" adrcki@gmail.com
By black background you mean the color of [gemwin]? You can change that by sending [color 1 1 1( to [gemwin] (this will make the whole background white), if this is what you want...
thank you for answering, but it's not about [gemwin], it's about [text2d], I forgot to mention that it's happening in recursion, see attached patch...
By the way I've found another bug, see inside, it's hard to explain...
Oh I just got it! we see the gemwin background on a rectangle surrounding the character so it's possible to fix it by setting gemwin color but it's not really convenient...
Le 07/01/2013 12:02, Patrice Colet a écrit :
De: "Alexandros Drymonitis" adrcki@gmail.com By black background you mean the color of [gemwin]? You can change that by sending [color 1 1 1( to [gemwin] (this will make the whole background white), if this is what you want...
thank you for answering, but it's not about [gemwin], it's about [text2d], I forgot to mention that it's happening in recursion, see attached patch...
By the way I've found another bug, see inside, it's hard to explain...
On Mon, Jan 7, 2013 at 6:54 AM, Patrice Colet < colet.patrice@free.fr
wrote:
Hello,
using GEM: ver: 0.93.3 compiled: Nov 10 2011
each [text2d] character has a black background, how can we change this?
Colet Patrice
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
I think you have a problem with your version of Gem. What is your configuration ? It is working nice on Ubuntu 12.04 and Gem 0.93 with Pd 0.43.2. Can you use [text3d] instead of [text2d] ? ++
Jack
Colet Patrice
----- Mail original -----
De: "Jack" jack@rybn.org http://lists.puredata.info/listinfo/pd-list I think you have a problem with your version of Gem. What is your configuration ? It is working nice on Ubuntu 12.04 and Gem 0.93 with Pd 0.43.2. Can you use [text3d] instead of [text2d] ? ++
Jack
I've tried this with an ati radeon 4500/5100 serie on win32, and the Gm release coming with last pdx from autobuild.
I couldn't try right now on last .deb release for precise, but I will...
[text3d] is aliased, not very nice to read...
Le 07/01/2013 23:22, Patrice Colet a écrit :
Colet Patrice
----- Mail original -----
De: "Jack" jack@rybn.org http://lists.puredata.info/listinfo/pd-list I think you have a problem with your version of Gem. What is your configuration ? It is working nice on Ubuntu 12.04 and Gem 0.93 with Pd 0.43.2. Can you use [text3d] instead of [text2d] ? ++
Jack
I've tried this with an ati radeon 4500/5100 serie on win32, and the Gm release coming with last pdx from autobuild.
I couldn't try right now on last .deb release for precise, but I will...
[text3d] is aliased, not very nice to read...
And you can't use FSAA with this Radeon ? ++
Jack
----- Mail original -----
De: "Jack" jack@rybn.org À: "Patrice Colet" colet.patrice@free.fr
[text3d] is aliased, not very nice to read...
And you can't use FSAA with this Radeon ?
no I can't with this radeon 4500 serie, either glsl magicks, the rendering order has resolved my problem anyway, thank you for the help.
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On 2013-01-07 12:02, Patrice Colet wrote:
De: "Alexandros Drymonitis" adrcki@gmail.com
By black background you mean the color of [gemwin]? You can change that by sending [color 1 1 1( to [gemwin] (this will make the whole background white), if this is what you want...
thank you for answering, but it's not about [gemwin], it's about [text2d], I forgot to mention that it's happening in recursion, see attached patch...
By the way I've found another bug, see inside, it's hard to explain...
[text2d] is really very much 2d and behaves weirdly when used in 3d.
the fix for your problem is to make sure, that the [rectangle]s are rendered _before_ the [text2d], e.g. using [gemhead 10] for [rectangle]s and [gemhead 50] (which is the default for [gemhead]) for [text2d].
fgmasdr IOhannes
By the way I've found another bug, see inside, it's hard to explain...
couldn't reproduce it, it might be the murphy law
[text2d] is really very much 2d and behaves weirdly when used in 3d.
at least it doesn't seem aliased :D
the fix for your problem is to make sure, that the [rectangle]s are rendered _before_ the [text2d], e.g. using [gemhead 10] for [rectangle]s and [gemhead 50] (which is the default for [gemhead]) for [text2d].
Great I didn't try render order, my bad, thank you.
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