Hi Pd'ers, i've seen some examples where a PD patch creates it's own subpatches on load (or on bang), but havent seen anything in the documentation about it, is there a tute or some details on howto do this i can read up on and refer to while patching? my aim is to create a large bunch of gem/pmpd objects, with slightly varying characteritics (ie: texture map, gem text, physical properties). they will not be created all at once, but need to be done as inputs come into PD (new text file at the moment - though on that point, is there a HTTP API for PD? or not necessarily http).
thanks, Joseph
On 12/05/2008, at 7.03, Joseph Barrows wrote:
(...) is there a tute or some details on howto do this i can read
up on and refer to while patching?
See /trunk/doc/additional/pd-msg/ of the SVN repo at SF. Those tut/docs are also shipped with Pd-extended. Not that this so-called "dynamic patching" is doable but unsupported.