Hi list, i'm triyng to porting my 3dp app from linux to mac os X (with pd-extended nightly build). In my machine (mac os x 10.4, intel coreduo2) 3dp_draw object doesn't accept any texture from pdp_convert. Simply left object white as if it have no texture. Is this a bug?
bye husk
Just curious, did it work on GNU/Linux? Sounds like the various
problems that Gem has with various graphics drivers.
.hc
On Jul 3, 2008, at 8:27 AM, Husk 00 wrote:
Hi list, i'm triyng to porting my 3dp app from linux to mac os X (with pd- extended nightly build). In my machine (mac os x 10.4, intel
coreduo2) 3dp_draw object doesn't accept any texture from
pdp_convert. Simply left object white as if it have no texture. Is this a bug?bye husk _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/ listinfo/pd-list
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Hans-Christoph Steiner wrote:
Just curious, did it work on GNU/Linux? Sounds like the various problems that Gem has with various graphics drivers.
.hc
Hi hans, triyed with last pd-exented (from 2008-07-02) on a ubuntu hardy machine with intel 945 chipset and everything work well. So, some driver problem on mac?
husk