You can do some tricks like this with pix_coordinate. It is completely free, since you are just adjusting the UV coordinates into the texture. Unfortunately, it is a cryptic object. Look for the gemTexCoord.pd help patch.
Later, Mark
============================== = mdanks@stormfront.com = Technical Director PS2/XBox = http://www.danks.org/mark ==============================
-----Original Message----- From: rainer . [mailto:jepoxy@hotmail.com] Sent: Wednesday, May 15, 2002 8:02 AM To: pd-list@iem.kug.ac.at Subject: [PD][gem] pix_crop??
hi all, i
m just experimenting with a patch using a lot of tif
s / small avis and im wondering if there is a simple & cpu sparing way for pix cropping in gem? tried it with pix_film + pix_mask + alpha. with this constellation i have to precompose masking tif
s and im not very flexible if i want to have an animated mask.(pix_mask is not accepting an avi on it
s right inlet...)something like pix_rectangle with its xy-feature would be cool for pix cropping...
any suggestions??
thanks rainer
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