Can anyone tell me how or why $0-variables do not work using GriPD? It seems like this is kind of problematic for developing abstractions to reuse multiple instances of in a patch, because everything has to be renamed. Maybe I would be better of to just use PD GOP for abstractions?
Thanks Bradon Bradonwebb@yahoo.com
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Hallo, Bradon Webb hat gesagt: // Bradon Webb wrote:
Can anyone tell me how or why $0-variables do not work using GriPD?
How are you trying to use them? $0 is unique to every Pd patch file, and they are more or less random. I doubt, that Gripd will have a way to know the $0 variable used in a Pd patch. You could try to send the current value to gripd.
It seems like this is kind of problematic for developing abstractions to reuse multiple instances of in a patch, because everything has to be renamed. Maybe I would be better of to just use PD GOP for abstractions?
Depends on what you want to do. There is no "better" here, Gripd and IEM sliders/GOP are very different things.
I must say, I am quite happy with the Pd GUI and I have never really used Gripd.
Frank Barknecht _ ______footils.org__
--- Frank Barknecht fbar@footils.org wrote:
How are you trying to use them? $0 is unique to every Pd patch file, and they are more or less random. I doubt, that Gripd will have a way to know the $0 variable used in a Pd patch. You could try to send the current value to gripd.
I make abstractions in PD simmilar to the RRADical project, all having an interface with sliders and bangs using send and recieves with $0-x's. This so that I can recall multiple instances of the same abstraction within a patch. I was *hoping* that I could use GriPD to produce a faster more flexible interfaces. So I am trying to get my PD patch to communicate to GriPD via all the $0-x's but GriPD does not understand them, so I have to change the variables from "$0-variable" to "variable" so now all my patches get jacked up because if I have two abstractions in the same patch it cannot differenciate between the two "variable"'s
I must say, I am quite happy with the Pd GUI and I have never really used Gripd.
It seems like in the past my GOP has gotten really boggy and slow when I have all my abstractions being graphed at the same time. It makes it really hard to perform "real time" when you move you slider and then 1 second later the slider actually responds on the screen. Maybe GriPD is not good for developing abstractions but stand alone patches with no abstractions.
Thanks Bradon
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