So I have been hacking away at 3dp today, While I am going through learning stuff I am also making some help files. So far I have help files for _draw, _view, windowcontext. Using the C files and the GL header files to get inlet outlet info. Tom if you want I can send them to you and you can check my work and if you want check them into CVS. They are bare bones at the moment, but they are a start. (however you may already have help- files and I can just chalk these up to learnin')
On to my question. I am slowly figuring out the pdp packet paradigm. One of the things I would like to do is to convert a dpd stream to a pdp stream ( similar to rendering your window to a texture, except rendering it to a packet). Is something like this possible? Am I missing something right in front of my eyes?
thanks. m.