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On Sun, Sep 02, 2007 at 03:25:24PM +0200, IOhannes m zmoelnig wrote:
Ken Restivo wrote:
I just realized that it *almost* works.
The JACK devices are definitely created at the time that PD starts up.
But no sound comes out until I choose the "Test Audio and MIDI" window, and click on -20 or -40, and get a tone, and then click OFF.
Only *then* will audio come out of any other patches that might be loaded, even if I can see from number boxes that the patches are definitely running.
you hae to turn the audio-engine on in order to hear something. there is a little checkbox in the main pd-window that says "compute audio", try enabling that... btw, this should be explained in the docs (if it is not, i think it is a serious omission)
I didn't see it. Nor did I see mention of any command-line flag to eliminate this requirement, i.e. to have the audio-engine start up when the program is launched.
PS: i think it would be nicer to limit each email to just one (group of) question(s); as you can see by the answers so far, people seem to split it up anyhow, but the subjects and bureaucratic organization completely screws up. and pd-dev vs pd-list and...
Thanks. I was looking for a pd-discuss list, and didn't find one, but I'll use pd-list from now on.
hi.
Ken Restivo wrote:
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you hae to turn the audio-engine on in order to hear something. there is a little checkbox in the main pd-window that says "compute audio", try enabling that... btw, this should be explained in the docs (if it is not, i think it is a serious omission)
I didn't see it. Nor did I see mention of any command-line flag to eliminate this requirement, i.e. to have the audio-engine start up when the program is launched.
as frank has already pointed out, this is covered by chapter-2 in the html-documentation of pd (doc/1.manual/x2.htm)
there is no way to turn on audio-computation via a command-line flag and there is no need for it, as you can load a patch on startup and within the patch you can automatically turn audio on (e.g. like the test-audio-and-midi patch does)
Thanks. I was looking for a pd-discuss list, and didn't find one, but I'll use pd-list from now on.
no problem, however i find that "This mailinglist is meant as a platform for the ever growing PD-community to discuss things related to PD. " is pretty clear that pd-list _is_ as discussion list on pd :-)
fmga.sdr IOhannes
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On Mon, Sep 03, 2007 at 11:09:42AM +0200, IOhannes m zmoelnig wrote:
hi.
Ken Restivo wrote:
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you hae to turn the audio-engine on in order to hear something. there is a little checkbox in the main pd-window that says "compute audio", try enabling that... btw, this should be explained in the docs (if it is not, i think it is a serious omission)
I didn't see it. Nor did I see mention of any command-line flag to eliminate this requirement, i.e. to have the audio-engine start up when the program is launched.
as frank has already pointed out, this is covered by chapter-2 in the html-documentation of pd (doc/1.manual/x2.htm)
there is no way to turn on audio-computation via a command-line flag and there is no need for it, as you can load a patch on startup and within the patch you can automatically turn audio on (e.g. like the test-audio-and-midi patch does)
Thanks. The command appears to be "pd dsp 1;", which I'm now putting in all my patches.
Hallo, Ken Restivo hat gesagt: // Ken Restivo wrote:
Thanks. The command appears to be "pd dsp 1;", which I'm now putting in all my patches.
I think, you may soon find that putting it in all your patches is a waste of time and space. Just put one in your main patch or make a special abstraction which includes a toggle for switching dsp on and off. I normally use the attached [ezdac~] in my patches instead of a plain [dac~].
Frank Barknecht _ ______footils.org_ __goto10.org__