hi list,
"Gradually slow down a recorded sound without altering its pitch or timbre". (steve reich, "slow motion sound", 1968)
I'm looking for a not too CPU-expensive way of gradually time-stretching a sound
in real-time without hearing too many "windows".
i didn't find much about this subject in the mailing list database, and will check out the few results, but maybe in the meanwhile someone has gotten further in this matter already ?...
it should be something like in 7.stuff\soundfile-tools\3.phase.vocoder.pd. but this patch is a little unhandy and can not produce the sound in its original length without artefacts...
oliver