hello Adrian,
the pd.darwin is precompiled, so all you need to do is tell PD about it.
on command line:
pd -lib [path to gem]/Gem
eg: if your Gem.pd_darwin is in the root of your "home" you type:
[wherever pd is]/pd -lib ~/Gem
you must not specify the .pd_darwin part.
If your using the double click installer you should find the .pdrc file (invisible in OSX) and add at the bottom -lib [path to gem] same as above without the pd part.
I'm currently doing a private beta of a program that will do all this for you, if your interested in bleeding edge let me know.
Ben
----- Original Message ----- From: adrian vacca sc@civilrevoltage.com Date: Friday, July 25, 2003 5:16 pm Subject: [PD] installing GEM ?
hi list,
i need help with installing gem on osx i downloaded the g4 version (Gem.pd_darwin) but i'm not sure what to do next. (do a ./configure make in terminal or whatever), i cannot find any docu on this. many greetings,
adrian
On Wednesday, Jul 9, 2003, at 08:22 Europe/Amsterdam, chris clepper wrote:
Hi all GEM & PD users,
I have a couple of GEM related questions:
Is it so that the gemwin only can be maximized on the primary
display
?
If I have my second display on svideo out at 800 600 and send
the
message: 'offset -800 0, border 0, dimen 800 600' the gemwin fills my
tvset
nicely, but if I set the gemwin at a lower resolution and send a
'fullscreen
1' instead, the resolution on my primary monitor is changed and
the
gemwin ends up there instead.
Is there som other way to use different 'render' and 'display' resolutions in GEM ?
What platform are you using? The answers rely on that info.
Another question Is if the dimen of the gemwin influences the
render>> resolution in video processing with the pix_ objects ?
No, not at all. The scaling of the pix_ objects output via pix_texture + geo is done entirely in hardware using OpenGL.
cgc
All the best /
Martin malm
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