Hy everybody
Thanks for the people who helped me with the other questions (granule, joystick); Jordan, fof~ don´t exist in PD, version 0.36-0
There are any other objects that can make granular process in PD?
Other question: how can I range random generation (random object)? I would like to determine a range between 60 and 5000, but I couldn´t. Does anybody have a sugestion?
Thanks
Alx
Acabe com aquelas janelinhas que pulam na sua tela. AntiPop-up UOL - É grátis! http://antipopup.uol.com.br/
There are any other objects that can make granular process in PD?
You may start from a looping sampler (there are some in the original Pd audio examples) and adapt it to granular synthesis. I personnaly started from patch 32.sampler.transpose.pd
granular controls are transposition, chunk size, chunk start point, enveloppe sharpness
you may modify the patch in order to disable/enable the doppler suppressor, too
also, many granular users add randomness to some parameters
Other question: how can I range random generation (random object)? I would like to determine a range between 60 and 5000, but I couldnŽt. Does anybody have a sugestion?
Using "+" object works very well (cf previous mail in the thread)
If you need probability distributions, you can use the "probalizer" external, that is downloadable here :
Hallo, afenerich hat gesagt: // afenerich wrote:
There are any other objects that can make granular process in PD?
besides my syncgrain adoption there also is munger~ and several else in the PerCoLate collection: http://www.akustische-kunst.de/puredata/PeRColate/percolate.html
Frank Barknecht _ ______footils.org__