sorry I meant 0.90, my bad newbie here Im running GEM on windows on a toshiba satelltite. like i said whenever I try to render more than 6 .obj models gem crashes. the models are all small when I hsad them rendering I had them all rotating independantly, all connected to the same gemhead object using a couple of separator objects. my cpu would be running at 30% to 40%. I'm just trying to get handle on GEM right now so I'm not yet familiar with ahat might be typical sources of problems. thanks
drone On Fri Jul 02 03:06:16 EDT 2004, IOhannes m zmoelnig zmoelnig@iem.at wrote:
ROMER,DYLAN JASON wrote:
hello
I've been to use the .obj files with pd and I'm having some trouble first I have the problem of having to open the model example if I want to use any of my own .obj I read that it was fixed but I don't know why im having trouble and second once I get my .obj files up any time I try to render more than 6 .obj models pd crashes I'm using the .9 version of GEM does any one know what might be causing these problem? and anyway to fix them?
hi. probably you should upgrade to 0.90 ? 0.09 seems quite old ;-)
can you be a bit more specific about your problems ? i can at least run 64 huge models without any problems on linux.
how big are yours ? (i read that there are some patches for enlargement)
mfg.asd.r IOhannes
-- ROMER,DYLAN JASON
What is the exact video hardware do you have? That's a suspiciously high CPU load for what you are describing. Perhaps something is being done in software rather than hardware and that bit is causing the crash?
I'm just guessing at this point because I have seen GEM run fine with dozens, if not hundreds, of models at once without a crash. Post your patch as well because the crash might not be model related.
cgc
On Jul 2, 2004, at 11:33 AM, ROMER,DYLAN JASON wrote:
sorry I meant 0.90, my bad newbie here Im running GEM on windows on a toshiba satelltite. like i said whenever I try to render more than 6 .obj models gem crashes. the models are all small when I hsad them rendering I had them all rotating independantly, all connected to the same gemhead object using a couple of separator objects. my cpu would be running at 30% to 40%. I'm just trying to get handle on GEM right now so I'm not yet familiar with ahat might be typical sources of problems. thanks
drone
Romer
back up that HD and do a fresh install and make sure you turn off the bonsai buddy first too.
On Friday, July 2, 2004, at 06:22 PM, chris clepper wrote:
What is the exact video hardware do you have? That's a suspiciously high CPU load for what you are describing. Perhaps something is being done in software rather than hardware and that bit is causing the crash?
I'm just guessing at this point because I have seen GEM run fine with dozens, if not hundreds, of models at once without a crash. Post your patch as well because the crash might not be model related.
cgc
On Jul 2, 2004, at 11:33 AM, ROMER,DYLAN JASON wrote:
sorry I meant 0.90, my bad newbie here Im running GEM on windows on a toshiba satelltite. like i said whenever I try to render more than 6 .obj models gem crashes. the models are all small when I hsad them rendering I had them all rotating independantly, all connected to the same gemhead object using a couple of separator objects. my cpu would be running at 30% to 40%. I'm just trying to get handle on GEM right now so I'm not yet familiar with ahat might be typical sources of problems. thanks
drone
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