Hi!
I am looking for a way of translating mouse (or touchpad etc) speed to amplitude: the faster the mouse speed, the louder the sound. (The mouse button can be pressed in.)
I haven't found anything in the mailing list archive to help me, and I can't seem to find a way by myself. Terribly glad if someone could help me out! I'm running Pd under Windows.
Regards, kjetil
Kjetil Falkenberg Hansen
I read:
I am looking for a way of translating mouse (or touchpad etc) speed to amplitude: the faster the mouse speed, the louder the sound. (The mouse button
you could construct something around gemmouse (part of marks gem package, as the name suggests, or write an external that uses an usb mouse device, or write really external sw that measures the speed of mouse movements and feeds it back into pd via tcp,udp,midi whatever (maybe in csound with the fantastic fltk opcodes ...)
hope this helps,
x
hi,
strangely enough, this may be achieved with a simple abstraction, and a minor hack in pd.tk.
The attached MouseState.pd abstraction follows a MouseState interface (Max class). First outlet (mouse button) requires making a few additional changes to pd.tk, 2nd/3rd outlets (x/y position) work in a polling mode only, while 4th/5th outlets (dx/dy) work in a waiting mode only.
To get into it, insert the following line in pdtk_canvas_motion procedure in pd.tk (0.35test-4: before line 976):
pd #mouse motion $x $y ;
and run pd MouseState-test.pd''. Starting Pd without the test patch will also do, if you do not mind watching
no such object''
complaints -- the modified pd.tk requires that a #mouse target exists
during an entire Pd session (I have not found any usable target
available already in Pd to borrow from).
If transformed into an external, MouseState would not cause such trouble, because it would dynamically modify Tcl definitions and/or bindings. If transformed into an internal, it would behave even better. This is one of the cases, when it is harder to make a prototype, than a real thing.
Btw. I have been catching mouse motion in an external (sic) made as an attempt to emulate Max's assistance feature in Pd. The external itself is working (clumsily), but no way I will soon find the time needed to compile the docs. Expecting major changes to be done to Pd internals, I think the spy project must wait anyway...
Krzysztof
Kjetil Falkenberg Hansen wrote: ...
I am looking for a way of translating mouse (or touchpad etc) speed to amplitude: the faster the mouse speed, the louder the sound. (The mouse button can be pressed in.)
#N canvas 37 46 584 390 12; #X obj 20 71 route mouseup motion; #X obj 107 111 unpack; #X obj 20 162 outlet; #X obj 107 162 outlet; #X obj 192 162 outlet; #X msg 20 111 0; #X obj 268 225 int; #X obj 319 225 int; #X obj 347 111 t b b b b; #X obj 372 225 int; #X obj 423 225 int; #X obj 373 268 -; #X obj 268 268 -; #X obj 347 29 inlet; #X obj 268 306 outlet; #X obj 373 306 outlet; #X obj 20 29 r #mouse; #X connect 0 0 5 0; #X connect 0 1 1 0; #X connect 1 0 3 0; #X connect 1 0 6 1; #X connect 1 1 4 0; #X connect 1 1 7 1; #X connect 5 0 2 0; #X connect 6 0 12 0; #X connect 6 0 9 1; #X connect 7 0 10 1; #X connect 7 0 11 0; #X connect 8 0 6 0; #X connect 8 1 9 0; #X connect 8 2 7 0; #X connect 8 3 10 0; #X connect 9 0 12 1; #X connect 10 0 11 1; #X connect 11 0 15 0; #X connect 12 0 14 0; #X connect 13 0 8 0; #X connect 16 0 0 0;
#N canvas 208 185 444 308 12; #X msg 27 25 bang; #X msg 94 25 stop; #X obj 27 67 metro 50; #X obj 27 109 MouseState; #X floatatom 48 238 5 0 0; #X floatatom 69 207 5 0 0; #X floatatom 90 175 5 0 0; #X floatatom 112 144 5 0 0; #X connect 0 0 2 0; #X connect 1 0 2 0; #X connect 2 0 3 0; #X connect 3 1 4 0; #X connect 3 2 5 0; #X connect 3 3 6 0; #X connect 3 4 7 0;