On Mar 8, 2014, at 5:59 AM, pd-list-request@iem.at wrote:
I have this about halfway done. I finally found the old QuickTime Carbon headers so I could port the old school font creation to CoreText. All of the old Quick Draw stuff is no longer on the Apple Developer docs, so it was a bit confusing at first. It will take a little while though since I dip into it now and then among everything else.
I haven't investigated a Windows port yet but it's probably mostly a matter of setting up the proper compile environment more than anything else. Granted one would probably need to tweak pd.tk and L2ork's build script, but getting set up in Windows seems to be where most of the work is. (At least in my experience so far.)
It shouldn't require too much beyond the current steps to build vanilla or extended on Windows: a mingw + msys enviornent. Tkpath uses an autoconf build system so it should be fine on Windows as long as you point it to the tcl/tk headers. The issue with OSX is that it simple hasn't been updated in a while but I imagine it's fine on Windows since MS moves very very slowly as far as moving to new APIs is concerned.
Dan Wilcox @danomatika danomatika.com robotcowboy.com
On 03/08/2014 12:46 PM, Dan Wilcox wrote:
Hey that's great!
I can probably help once you get that part ready. One issue will be to making sure everything builds using a newer version of tcl/tk than what Pd-extended currently ships with. It might be good just to go ahead and try 8.6 since it has some new tk::mac goodies.
There are a few other tk libs Pd-l2ork uses. I'm also assuming Tkpath doesn't have any crashers in Windows-- I haven't tried it yet.
-Jonathan