okay i found that stuff but how do i choose to have it statically linked? i believe that win32 release must be multithreaded dll and win32 debug must be debug multithreaded dll because of using the fftw library. what do i have to change and will it affect fftw functionality? thanks,
scott
can you tell me where to make that change in VC++? i'm definitely not very well-versed with that software. thanks,
scott
Hi Scott, here in VC++ 7 it's Properties/C-C++/Code Generation/Runtime Library (vaguely translated from the German version) as far as i remember it's comparable in VC6.
greetings, Thomas
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