we want to read from multiple cameras, tile them into one image, then feed it to pix_multiblob. i had thought of rendering to a few rectangles and then using pix_snap, but i think that might be slow and it might not work unless the gem window is on-screen (as the graphics card sometimes takes shortcuts if it thinks it can). are there any ways to do this using just pix_... calls?
yukio kuroiwa yukio_kuroiwa@fastmail.fm