Hi,
I try asking again, just in case my previous message has not been read because it was too long.
Is there a way to have alpha working with [pix_film] on Mac?
That is, read RGBA video files with some transparency (i.e. nontrivial alpha channel) on Mac without ignoring the alpha channel?
This works on Windows:
[gemhead] | [alpha] | [pix_film] | [pix_texture] | [rectangle]
However, on Mac the whole pix is 100% opaque no matter what's in the alpha channel of the video file...
thanks m.
For a reason I can't explain I usually use
pix_film | alpha | pix_alpha
On Tue, Apr 6, 2010 at 9:14 AM, Matteo Sisti Sette < matteosistisette@gmail.com> wrote:
Hi,
I try asking again, just in case my previous message has not been read because it was too long.
Is there a way to have alpha working with [pix_film] on Mac?
That is, read RGBA video files with some transparency (i.e. nontrivial alpha channel) on Mac without ignoring the alpha channel?
This works on Windows:
[gemhead] | [alpha] | [pix_film] | [pix_texture] | [rectangle]
However, on Mac the whole pix is 100% opaque no matter what's in the alpha channel of the video file...
thanks m.
-- Matteo Sisti Sette matteosistisette@gmail.com http://www.matteosistisette.com
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
On 2010-04-06 18:23, Jaime Oliver wrote:
For a reason I can't explain I usually use
pix_film | alpha | pix_alpha
the order of appearance of [alpha] is not relevant (as long as it happens before the Geo): it just enables alpha blending.
[pix_alpha] will calculate the alpha-mask on the fly, which i think is not what matteo wants (he wants to use pre-rendered alpha-masks; see chris' answer on this)
fgmasdr IOhannes
Jaime Oliver escribió:
For a reason I can't explain I usually use
pix_film | alpha | pix_alpha
Hi, What values do you use for high and low threshold colors to have the ALPHA channel of the _original_ image be preserved (or recreated) in the output image??????
Send a 'colorspace RGBA' message to pix_film before loading the file.
Only a few codecs have an alpha like Animation (millions+), None and PNG.
On Tue, Apr 6, 2010 at 12:14 PM, Matteo Sisti Sette < matteosistisette@gmail.com> wrote:
Hi,
I try asking again, just in case my previous message has not been read because it was too long.
Is there a way to have alpha working with [pix_film] on Mac?
That is, read RGBA video files with some transparency (i.e. nontrivial alpha channel) on Mac without ignoring the alpha channel?
This works on Windows:
[gemhead] | [alpha] | [pix_film] | [pix_texture] | [rectangle]
However, on Mac the whole pix is 100% opaque no matter what's in the alpha channel of the video file...
thanks m.
-- Matteo Sisti Sette matteosistisette@gmail.com http://www.matteosistisette.com
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
chris clepper escribió:
Send a 'colorspace RGBA' message to pix_film before loading the file.
Thank you!
Will it work even if opening the files with [open myfile.mov RGBA( is not working?
Only a few codecs have an alpha like Animation (millions+), None and PNG.
Yeah, I'm using Animation, and it works fine in Windows (also, on Mac I open the file in AfterEffects and can see the transparency).
thanks m.