The only concerns I have (sounding like Frank now) is that many of your bangs are patched without using the trigger object. I think that to keep the code clean and predictable, it would be a good strategy to implement triggers for all multiply connected events. Also, that would be nice to communicate to novice Pd users, so they start their coding habits early.
Other than that, awesome work!
~Kyle
On 5/15/06, padawan12 padawan12@obiwannabe.co.uk wrote:
Hi Kyle,
Thanks for your kind remarks. I just added "footsteps" and "switches" so that makes 12 I think. The finished book will contain about 40, but it will remain a free web resource whether O'Reilly take it or not. Please don't be shy to let me know any errors or bad points you find too, or any ideas you would like me to try and deal with.
All best regards, Andy James Farnell
On Sun, 14 May 2006 14:23:50 -0500 "Kyle Klipowicz" kyleklip@gmail.com wrote:
Oh wow! I just peeked at them, this is a great site! How many tutorials are there now? As a fan of foley art, I can greatly appreciate this knowledge, thank you!
~Kyle
On 5/14/06, padawan12 padawan12@obiwannabe.co.uk wrote:
Greetings,
I finished another tutorial in my collection for "Practical synthetic sound design". That makes 10, so now I think its time to welcome feedback on the subject style, how easy/hard they are to follow, if the examples work and make sense..
My target for September is 40-50 tutorials to make a full set which I hope will serve as the "practical" complement to Millers book dealing with the theory. These are early drafts and much will change to better structure them. There are no musical examples. It's never been my intention to cover the ground already mapped by Dodge and Jerse, Roads, and others. This work is aimed squarely at the games and film sound designer and attempts a non-mathematical approach.
I greatly appreciate your sincere and honest criticisms. Personal replies are preferred to list posts.
Right now they live here http://www.obiwannabe.co.uk/padawan12/onlinetutorials/html/tutorials_main.ht...
Cheers, Andy
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