Good question. I don't believe so as that work will be in the next libpd release. I've been behind on this and we may just put out what we have soon/now. The main thing holding it back is a big fix for iOS sample rate conversion.
Dan Wilcox @danomatika http://twitter.com/danomatika danomatika.com http://danomatika.com/ robotcowboy.com http://robotcowboy.com/
no it doesn't include that. I'm not familiar with how libpd works with unity and what's planned for that, but it sounds like Dan knows what you're talking about. :) pd-for-android is concerned with the Android port of libpd.
Best, Tal
Oh, I don't know either as I don't use C# or Unity. My point was more to highlight that the separate repos may or may not be in sync with whatever pre-built libs are out there. There is definitely some new work in the current libpd master branch that isn't into a release yet.
On Jul 2, 2018, at 9:14 PM, Tal Kirshboim tal.kirshboim@gmail.com wrote:
I'm not familiar with how libpd works with unity and what's planned for that, but it sounds like Dan knows what you're talking about. :)
Dan Wilcox @danomatika http://twitter.com/danomatika danomatika.com http://danomatika.com/ robotcowboy.com http://robotcowboy.com/