I just submitted 2 trivial patches for [pdp_mix]. Not sure if sevyves or somebody else needs to review/consider/submit:
when crossfade is set to 1 for [pdp_mix], outlet should return exact
copy of middle inlet. Instead [pdp_mix] still tries to mix the left
and middle inlet, resulting in slight degradation of the resulting
video. Consequently, a feedback loop connecting [pdp_mix] outlet to
its middle inlet through a [pdp_del] with crossfade set to 1 will
eventually result in a video that is completely black.
This patch adds a trivial copy from the middle inlet to the outlet
if the crossfade is set to 1.
Here are the links to the patches, one for mmx and one for portable (no mmx):
https://sourceforge.net/tracker/?func=detail&aid=3050324&group_id=55... https://sourceforge.net/tracker/?func=detail&aid=3050325&group_id=55...
Thanks,
-John
Hello list
I share an abstract to create .obj with complexe structure of [polygon
3] (with 3 vertex).
It's very easy to export and create .obj. After you can to import
directly the .obj in my example.
Special dedicace Nicolas Montgermont to test and debug this creation.
best regards
p
On Sun, 22 Aug 2010, philippe boisnard wrote:
I share an abstract to create .obj with complexe structure of [polygon 3] (with 3 vertex). It's very easy to export and create .obj. After you can to import directly the .obj in my example. Special dedicace Nicolas Montgermont to test and debug this creation.
Pourquoi tu fais [== 9]-[sel 1] au lieu de [sel 9], par exemple ? Ça fait 14 boîtes de trop dans ton abstraction.
Ensuite, si tu fusionnes ensemble les [sel], par exemple sous la forme d'un [sel 1 2 3 4 5 6 7 8 9], tu pourrais économiser encore plus... sûrement une bonne dizaine d'autres boîtes.
_ _ __ ___ _____ ________ _____________ _____________________ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801
Hello
en fait l faudrait scripter dans le constructeur la possibilité de
créer autant de rang dans le sel que la variable introduite
ce qui peut se faire directement par un [iiroute 1 $1] et ce que j'ai
fait dans une nouvelle version.
ce qui m'intéresse là >>> 1/ déterminer le nombre de vertex du
polygone selon une variable + 2/ réussir dans une chaîne d'itération à
produire automatiquement le fichier .obj
thx
p
Le 22 août 10 à 18:09, Mathieu Bouchard a écrit :
On Sun, 22 Aug 2010, philippe boisnard wrote:
I share an abstract to create .obj with complexe structure of
[polygon 3] (with 3 vertex). It's very easy to export and
create .obj. After you can to import directly the .obj in my
example. Special dedicace Nicolas Montgermont to test and debug
this creation.Pourquoi tu fais [== 9]-[sel 1] au lieu de [sel 9], par exemple ? Ça fait 14 boîtes de trop dans ton abstraction.
Ensuite, si tu fusionnes ensemble les [sel], par exemple sous la
forme d'un [sel 1 2 3 4 5 6 7 8 9], tu pourrais économiser encore
plus... sûrement une bonne dizaine d'autres boîtes._ _ __ ___ _____ ________ _____________ _____________________ ... | Mathieu Bouchard, Montréal, Québec. téléphone: +1.514.383.3801
hello,
2 years ago, i announce a cube2obj object on Gem mailling list, asking if someone would be interested with more primitive to obj file. there was no answer. so, i think i should ask again: is anyone interested creating obj file with Gem? since 3d printing is now very popular, Gem can be a good way to create models.
i'm asking because i don't have time to create a way to export all primitives, but it's possible (and easy) to create a more generic way to export in obj.
cyrille
Le 22/08/2010 13:31, philippe boisnard a écrit :
Hello list
I share an abstract to create .obj with complexe structure of [polygon 3] (with 3 vertex). It's very easy to export and create .obj. After you can to import directly the .obj in my example. Special dedicace Nicolas Montgermont to test and debug this creation.
best regards
p
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Hello Cyril
Nicolas told me that. Here is only an abstract and not an object. we searched the object [cube2obj] but have not not found. I'm interresting but I can't create object.
but jI try to create an abstract which would recover all data from a
complex figure polygne is iterative :
for example after iteration :
[t b a]
I I
[100( I
I I
[until] I
[gemlist]
since 3d printing is now very popular, Gem can be a good way to
create models.
Yes it's exactly my way
br
p
hello filipe,
i've made lot's of new stuff for obj exporting, but did not announce them since no one was interested until now you should have asked!
what i curently use is an abstraction. i need to polish it a bit if i had to share it, but the way to use it is : create a patch like you are used to, using rotate / translate / repeat / etc replace the "square" object with "obj_square" object (need work for the other primitive, but nothing complex) create and bang a obj_exporter object and that's it!
Cyrille
Le 22/08/2010 21:56, philippe boisnard a écrit :
Hello Cyril
Nicolas told me that. Here is only an abstract and not an object. we searched the object [cube2obj] but have not not found. I'm interresting but I can't create object.
but jI try to create an abstract which would recover all data from a complex figure polygne is iterative : for example after iteration : [t b a] I I [100( I I I [until] I [gemlist]
since 3d printing is now very popular, Gem can be a good way to create models.
Yes it's exactly my way
br
p
hello,
after a mistake, few mail of this threads did not go to the mailing list. so, here is the basic system. more primitive should be made. any volunteer?
Philip found a problem : the generated file can't be open with Gem importer. i think it's a bug about negative index. the internet connection i use is not stable enough to make a bug report, i'll do it latter.
cyrille
Le 22/08/2010 22:21, cyrille henry a écrit :
hello filipe,
i've made lot's of new stuff for obj exporting, but did not announce them since no one was interested until now you should have asked!
what i curently use is an abstraction. i need to polish it a bit if i had to share it, but the way to use it is : create a patch like you are used to, using rotate / translate / repeat / etc replace the "square" object with "obj_square" object (need work for the other primitive, but nothing complex) create and bang a obj_exporter object and that's it!
Cyrille
Le 22/08/2010 21:56, philippe boisnard a écrit :
Hello Cyril
Nicolas told me that. Here is only an abstract and not an object. we searched the object [cube2obj] but have not not found. I'm interresting but I can't create object.
but jI try to create an abstract which would recover all data from a complex figure polygne is iterative : for example after iteration : [t b a] I I [100( I I I [until] I [gemlist]
since 3d printing is now very popular, Gem can be a good way to create models.
Yes it's exactly my way
br
p
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
last version with few more primitives... Cyrille
Le 23/08/2010 12:15, cyrille henry a écrit :
hello,
after a mistake, few mail of this threads did not go to the mailing list. so, here is the basic system. more primitive should be made. any volunteer?
Philip found a problem : the generated file can't be open with Gem importer. i think it's a bug about negative index. the internet connection i use is not stable enough to make a bug report, i'll do it latter.
cyrille
Le 22/08/2010 22:21, cyrille henry a écrit :
hello filipe,
i've made lot's of new stuff for obj exporting, but did not announce them since no one was interested until now you should have asked!
what i curently use is an abstraction. i need to polish it a bit if i had to share it, but the way to use it is : create a patch like you are used to, using rotate / translate / repeat / etc replace the "square" object with "obj_square" object (need work for the other primitive, but nothing complex) create and bang a obj_exporter object and that's it!
Cyrille
Le 22/08/2010 21:56, philippe boisnard a écrit :
Hello Cyril
Nicolas told me that. Here is only an abstract and not an object. we searched the object [cube2obj] but have not not found. I'm interresting but I can't create object.
but jI try to create an abstract which would recover all data from a complex figure polygne is iterative : for example after iteration : [t b a] I I [100( I I I [until] I [gemlist]
since 3d printing is now very popular, Gem can be a good way to create models.
Yes it's exactly my way
br
p
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
From what I've seen, PDP is kind of abandoned. Have you tried
emailing Tom Schouten? If you want to be the maintainer, I would
support you doing that.
.hc
On Aug 21, 2010, at 11:19 AM, John Harrison wrote:
I just submitted 2 trivial patches for [pdp_mix]. Not sure if
sevyves or somebody else needs to review/consider/submit: when crossfade is set to 1 for [pdp_mix], outlet should return exact
copy of middle inlet. Instead [pdp_mix] still tries to mix the left
and middle inlet, resulting in slight degradation of the resulting
video. Consequently, a feedback loop connecting [pdp_mix] outlet to
its middle inlet through a [pdp_del] with crossfade set to 1 will
eventually result in a video that is completely black.This patch adds a trivial copy from the middle inlet to the outlet
if the crossfade is set to 1.Here are the links to the patches, one for mmx and one for portable
(no mmx):https://sourceforge.net/tracker/?func=detail&aid=3050324&group_id=55... https://sourceforge.net/tracker/?func=detail&aid=3050325&group_id=55...
Thanks,
-John _______________________________________________ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
I spent 33 years and four months in active military service and during
that period I spent most of my time as a high class muscle man for Big
Business, for Wall Street and the bankers. - General Smedley Butler
ahoj,
Hans-Christoph Steiner wrote:
From what I've seen, PDP is kind of abandoned.
????
frozen is the word, not abandonned...
anyway anybody can commit to it, we don't need just one maintainer.. if that's important for you, just commit it.. i have no time now
ciao, sevy
On Aug 24, 2010, at 6:08 AM, ydegoyon@gmail.com wrote:
ahoj,
Hans-Christoph Steiner wrote:
From what I've seen, PDP is kind of abandoned.
????
frozen is the word, not abandonned...
anyway anybody can commit to it, we don't need just one maintainer.. if that's important for you, just commit it.. i have no time now
A maintainer isn't about permissions, there are many people who can
commit. A maintainer should understand the code somewhat and know how
to test patches before committing them. And the maintainer should
follow up if new code broke something. As far as I can see, there is
no one doing that for PDP.
I could easily commit code to PDP, but I do not know how to test the
code well, nor do I know what might break when new patches are applied.
.hc
You can't steal a gift. Bird gave the world his music, and if you can
hear it, you can have it. - Dizzy Gillespie