Hi ~Kyle, Andy, List,
First of all, thanks for giving a look to OuterSpace. By a very famous law (Murphy) I uploaded the "CPU hungry" version of OuterSpace, which still had graphical bangs etc. The zip file which is now in
https://puredata.info/Members/AlbertoZ/
shall be lighter. Just to give a reference, using the first preset with the plain PD gui eats 20-25% of my AMD 2400+ processor, both on Win or Linux. Gripd gui is a bit more heavy, like 40%. To answer to Andy: yes, switch~ is implemented in each voice as long as you reduce the polyphony parameter. You should note the CPU load going down as you decrease it. Don't know if it still enough for cooling you CPU :-)
give OS another look !
Alberto Zin
Wow, I haven't gotten to use it (on my girlfriend's machine, and she won't let me install Pd on it) but the documentation is great! This is a perfect model of what we all should be doing. I love the PDF file, and the interface looks awesome. I can't wait to try it out!
~Kyle
On 5/29/06, alberto.zin@poste.it alberto.zin@poste.it wrote:
Hi all,
after few months of "spare time" development, I'd like to share with you my first project in PD, which I called "OuterSpace".
OuterSpace (OS) is an ambient sound instrument for PD capable of generating "natural" sounds like water, wind, fire, chimes and other unusual sounds. It is based on white noise filtered by a bank of 128 (!) bp~ filters, spread across the audio spectrum. The output of each voice (filter) is mixed and reverberated. OuterSpace comes with a GUI made in GriPd and a plain PD gui. OS has save, load, randomize preset capabilities. The idea is very similar to SpaceDrone Reaktor instrument, if you know it.
I'd be glad if you'd like to try it, any feedback is -> very <- welcome, so I can move it to v1.0 :-). OS was developed and tested under Windows and Linux (except the GriPD GUI in Linux, which I'm not able to run yet!), but should (hopefully) work on Mac too. OS is GPL'd.
Download it at:
https://puredata.info/Members/AlbertoZ
under the download section, together with the pdf and ps docs. An mp3 sample is also there.
All the best,
Alberto Zin
PD-list@iem.at mailing list UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list
Yup, that's an improvement. I didn't notice the polyphony setting there first time, it works fine. I get about 30-40 voices on my 800MHz device, but that sounds fantastic, the full 128 must be beautiful. Perhaps it's a good idea to make the default patch be something light, because low spec machines freeze up and one doesn't even have enough power to drag the mouse over to the polyphony switch to tame it. Also I noticed quite a few overlevels in the demo mp3, just a minor detail but you might want to polish that aspect to create the really professional presentation that this patch deserves. Record it all with plenty of headroom and then use the Dyson compressor plugin in Audacity or something to master the demo. It sounds amazing, I can just sit here listening to the soundscapes warble and sweep away. This has a place in any space game/film. I don't know if you played the first Half-Life, but it reminds me of the Xen world parts. Great work. Andy
On Mon, 29 May 2006 21:35:34 +0200 "alberto.zin@poste.it" alberto.zin@poste.it wrote:
Hi ~Kyle, Andy, List,
First of all, thanks for giving a look to OuterSpace. By a very famous law (Murphy) I uploaded the "CPU hungry" version of OuterSpace, which still had graphical bangs etc. The zip file which is now in
https://puredata.info/Members/AlbertoZ/
shall be lighter. Just to give a reference, using the first preset with the plain PD gui eats 20-25% of my AMD 2400+ processor, both on Win or Linux. Gripd gui is a bit more heavy, like 40%. To answer to Andy: yes, switch~ is implemented in each voice as long as you reduce the polyphony parameter. You should note the CPU load going down as you decrease it. Don't know if it still enough for cooling you CPU :-)
give OS another look !
Alberto Zin
Wow, I haven't gotten to use it (on my girlfriend's machine, and she won't let me install Pd on it) but the documentation is great! This is a perfect model of what we all should be doing. I love the PDF file, and the interface looks awesome. I can't wait to try it out!
~Kyle
On 5/29/06, alberto.zin@poste.it alberto.zin@poste.it wrote:
Hi all,
after few months of "spare time" development, I'd like to share with you my first project in PD, which I called "OuterSpace".
OuterSpace (OS) is an ambient sound instrument for PD capable of generating "natural" sounds like water, wind, fire, chimes and other unusual sounds. It is based on white noise filtered by a bank of 128 (!) bp~ filters, spread across the audio spectrum. The output of each voice (filter) is mixed and reverberated. OuterSpace comes with a GUI made in GriPd and a plain PD gui. OS has save, load, randomize preset capabilities. The idea is very similar to SpaceDrone Reaktor instrument, if you know it.
I'd be glad if you'd like to try it, any feedback is -> very <- welcome, so I can move it to v1.0 :-). OS was developed and tested under Windows and Linux (except the GriPD GUI in Linux, which I'm not able to run yet!), but should (hopefully) work on Mac too. OS is GPL'd.
Download it at:
https://puredata.info/Members/AlbertoZ
under the download section, together with the pdf and ps docs. An mp3 sample is also there.
All the best,
Alberto Zin
PD-list@iem.at mailing list UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list
--
http://theradioproject.com http://perhapsidid.blogspot.com
(((())))(()()((((((((()())))()(((((((())()()())()))) (())))))(()))))))))))))(((((((((((()()))))))))((()))) ))(((((((((((())))())))))))))))))))__________ _____())))))(((((((((((((()))))))))))_______ ((((((())))))))))))((((((((000)))oOOOOOO
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list