Hi,
I'm trying to apply some pix fx to a geo (like in 26.framebuffer_readback.pd example) with some repeated geos over it (like in the 03.recursive_spiral.pd example).
I put both examples together without success. I can see both geos only when the recursion depth is set to 1 (no recursion). With a depth of 2 the message "GL: stack overflow" appears constantly on the console. With a depth of 3 the framebuffered geo dissapear, being only able to see the repeated geos.
Is there a way to achieve this?
Attached file with example.
Thanks & regards, Andre
(Ubuntu 16.04, Pd 0.47.1, GEM: ver: 0.93.git 16696d9)
Hello Andre,
Have a look to the patch (attached). You need to see the help about [gemlist]. ++
Jack
Le 25/08/2017 à 21:05, andre rc a écrit :
Hi,
I'm trying to apply some pix fx to a geo (like in 26.framebuffer_readback.pd example) with some repeated geos over it (like in the 03.recursive_spiral.pd example).
I put both examples together without success. I can see both geos only when the recursion depth is set to 1 (no recursion). With a depth of 2 the message "GL: stack overflow" appears constantly on the console. With a depth of 3 the framebuffered geo dissapear, being only able to see the repeated geos.
Is there a way to achieve this?
Attached file with example.
Thanks & regards, Andre
(Ubuntu 16.04, Pd 0.47.1, GEM: ver: 0.93.git 16696d9)
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