dear list,
after experimenting quite a bit with a perlin noise abstraction (patched after https://cs.nyu.edu/~perlin/noise/), i tried to create an external for similar use cases based on an existing simplex noise implementation, aiming for better performance and support for up to 4 dimensions. a test release is available on https://github.com/ben-wes/simplex
i'm considering uploading this to deken. but before doing so, i wanted to check if there might be feedback or objections from people with more experience (including concerns about the validity of a single-object upload?).
one rather simple, but to me quite interesting use case is a variation of scanned synthesis (if i understood that concept correctly), where a 3d noise space is sampled in a spiral movement - this is demonstrated in the help file.
cheers - and sorry for the noise! :) ben