Hallo!
also glad to see you went ahead and did other colorspaces, but I do
wonder why you didn't use the GemPixUtils.cpp color conversion
routines? I think that it is better to use these so that we have a
"one-stop-shop" to concentrate all optimizations...I also have a little
Yes - I can change that if it is better. I simply looked in gem2pdp.cpp and used the same conversion ... Maybe we should also change it in gem2pdp.cpp ?
quibble with "almost no cpu power", because this is basically an effect that does touch every pixel, which can be quite something depending on the size...
of course ... :) - I meant compared to gem2pdp (and if you use YUV there is really almost nothing to do ...)
LG Georg