I just upgraded lots of libraries on the Mac OS X build machines, so
to test things out, I built readanysf~. It sure work with more codecs
and less crashes. Try the builds here:
http://autobuild.puredata.info/pdlab/readanysf~0.43_MacOSX-Intel.tar.gz http://autobuild.puredata.info/pdlab/readanysf~0.43_MacOSX- PowerPC.tar.gz
.hc
"A cellphone to me is just an opportunity to be irritated wherever you
are." - Linus Torvalds
I just upgraded lots of libraries on the Mac OS X build machines, so to test things out, I built readanysf~. It sure work with more codecs and less crashes. Try the builds here:
http://autobuild.puredata.info/pdlab/readanysf~0.43_MacOSX-Intel.tar.gz http://autobuild.puredata.info/pdlab/readanysf~0.43_MacOSX- PowerPC.tar.gz
cool stuff.
just some questions:
Not that it matters too much, but I noticed you changed the version number to 0.43. My versioning stops at 0.42 (the answer to the question of...) Did you change something in the readanysf source?
Also, what are these crashes you are talkin' about? Not that I'd have time to look at them now, but it'd be good to know what the issues were and if they were related to readanysf.
On Jan 21, 2011, at 6:17 PM, august wrote:
I just upgraded lots of libraries on the Mac OS X build machines, so to test things out, I built readanysf~. It sure work with more codecs and less crashes. Try the builds here:
http://autobuild.puredata.info/pdlab/readanysf~0.43_MacOSX- Intel.tar.gz http://autobuild.puredata.info/pdlab/readanysf~0.43_MacOSX- PowerPC.tar.gz
cool stuff.
just some questions:
Not that it matters too much, but I noticed you changed the version number to 0.43. My versioning stops at 0.42 (the answer to the question of...) Did you change something in the readanysf source?
I just built from SVN externals/august/readanysf, didn't change
anything for the Intel build, and just the name on the PowerPC build.
Also, what are these crashes you are talkin' about? Not that I'd have time to look at them now, but it'd be good to know what the issues were and if they were related to readanysf.
I don't know, but I thought you mentioned in the past some issues that
were fixed in a newer version of gmerlin-avdecoder.
.hc
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