hi all is it possible to build a standalone application from a pd patch? as it's possible with max, what's the difference beetween max and pd patch?, library? does pd can be also used as a runtime?
thankkyou for all
Hallo!
hi all is it possible to build a standalone application from a pd patch?
i think this was discussed on this list some weeks ago. Of course you can make a standalone application. PD is open source - so its possible to include PD in your application ...
as it's possible with max, what's the difference beetween max and pd patch?, library?
max is not open source :)
LG Georg
Hi all,
there have been a few threads on the ideological and practical matters of creating "standalone" PD patches already in the past several months. please have a look through the archives. no time to recap now, but the discussions got pretty deep.
derek
Georg Holzmann wrote:
Hallo!
hi all is it possible to build a standalone application from a pd patch?
i think this was discussed on this list some weeks ago. Of course you can make a standalone application. PD is open source - so its possible to include PD in your application ...
as it's possible with max, what's the difference beetween max and pd patch?, library?
max is not open source :)
LG Georg
nicob wrote:
does pd can be also used as a runtime?
some people has created a PD web-browser plugin http://www.iua.upf.es/~malonso/pdplugin/
moreover if you creates one your GUI you can use pd with the option -nogui and use it like a (linux, macosx and win) runtime.
-- Lazzaro
this seem to be really exiting thank you
flosc is also interresting with interfacing with pd, a flash movie can run on the web and control your pd app anywhere (just for interfacing) i've made that: http://nicole-banana.com/pd it works on localhost but i'm behind a routeur and i don't have a good IP (for now) to test it
Le 3 févr. 05, à 17:56, Lazzaro N. Ciccolella a écrit :
nicob wrote:
does pd can be also used as a runtime?
some people has created a PD web-browser plugin http://www.iua.upf.es/~malonso/pdplugin/
moreover if you creates one your GUI you can use pd with the option -nogui and use it like a (linux, macosx and win) runtime.
-- Lazzaro
I hear people talk of a standalone MAX patches all the time, but am I right in thinking that this is not standalone(in the true sense of the word) but merely a patch that's bundled together with a player?
--- nicob sl1200mk2@free.fr wrote:
this seem to be really exiting thank you
flosc is also interresting with interfacing with pd, a flash movie can run on the web and control your pd app anywhere (just for interfacing) i've made that: http://nicole-banana.com/pd it works on localhost but i'm behind a routeur and i don't have a good IP (for now) to test it
Le 3 févr. 05, à 17:56, Lazzaro N. Ciccolella a écrit :
nicob wrote:
does pd can be also used as a runtime?
some people has created a PD web-browser plugin http://www.iua.upf.es/~malonso/pdplugin/
moreover if you creates one your GUI you can use
pd with the option
-nogui and use it like a (linux, macosx and win)
runtime.
-- Lazzaro
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Rory Walsh rorytheroar@yahoo.com writes:
I hear people talk of a standalone MAX patches all the time, but am I right in thinking that this is not standalone(in the true sense of the word) but merely a patch that's bundled together with a player?
Actually, all patches and used externs are bundled into the executable application. So, if your patch does not require any external graphics or sound files, you'd be able to distribute one executable 'player' that does not require a user to install anything else Max related.
It acts as a stand-alone Mac application.
Also, such app would run more efficiently than the same patch within the Max environment.
N.B. This was definitely true for pre-MacOSX, I assume it has not changed considerably.
./MiS
Le 4 Février 2005 10:46, Michal Seta a écrit :
Rory Walsh rorytheroar@yahoo.com writes:
I hear people talk of a standalone MAX patches all the time, but am I right in thinking that this is not standalone(in the true sense of the word) but merely a patch that's bundled together with a player?
Actually, all patches and used externs are bundled into the executable application. So, if your patch does not require any external graphics or sound files, you'd be able to distribute one executable 'player' that does not require a user to install anything else Max related.
It acts as a stand-alone Mac application.
It's possible to do the same in Linux, using a shell script. PD and its executable binaries should be compiled statically, then reduced in size using upx, then combined with the other necassary files, external and patches into a self extracting archive that would start PD automatically with the right patch. -- Marc
On Feb 4, 2005, at 10:46 AM, Michal Seta wrote:
Rory Walsh rorytheroar@yahoo.com writes:
I hear people talk of a standalone MAX patches all the time, but am I right in thinking that this is not standalone(in the true sense of the word) but merely a patch that's bundled together with a player?
Actually, all patches and used externs are bundled into the executable application. So, if your patch does not require any external graphics or sound files, you'd be able to distribute one executable 'player' that does not require a user to install anything else Max related.
It acts as a stand-alone Mac application.
Also, such app would run more efficiently than the same patch within the Max environment.
N.B. This was definitely true for pre-MacOSX, I assume it has not changed considerably.
It would be quite easy to make a standalone app using the Mac OS X
Pd.app. Just edit it to automatically start up the Pd patch in
question, and include the Pd patch in the path, say doc/5.reference,
for example. You could rename the Pd.app as well, IIRC.
.hc
./MiS
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