Hi,
I still don't understand the game, but I can only move the "snake" within a very small rectangle (or square) approximately at the center of the screen. It disappears on one side and appears on the other one, but of a small square, and it looks like it is supposed to do the same on the whole window, or is that the expected behaviour? It seems impossible to avoid the red circle while being constrained within a small rectangle, but maybe I'm missing something...
Apart from that, I get the error "click~: couldn't create": is that an object of PD Extended, or an abstraction that is missing?
Thank you for sharing the patch. I love games :)
m.
Hi,
I think I've found out why your game doesn't work for me.
There is a [wrap -4 4] object somewhere, which I guess is used to wrap the snake's position around the screen. However, [wrap -4 4] behaves exactly the same as [wrap].
I have PD Vanilla 0.42.4 and IIRC [wrap] is relatively recent. Maybe there is an abstraction or object in PD Extended older than the introduction of [wrap] in vanilla, and this object accepted creation arguments to change its range? and it is this object you are using?
Matteo Sisti Sette escribió:
Hi,
I still don't understand the game, but I can only move the "snake" within a very small rectangle (or square) approximately at the center of the screen. It disappears on one side and appears on the other one, but of a small square, and it looks like it is supposed to do the same on the whole window, or is that the expected behaviour? It seems impossible to avoid the red circle while being constrained within a small rectangle, but maybe I'm missing something...
Apart from that, I get the error "click~: couldn't create": is that an object of PD Extended, or an abstraction that is missing?
Thank you for sharing the patch. I love games :)
m.
yes I'm using [wrap], and it's always accepted creation arguments for its range so far. Using PD extended. Can you set the arguments another way in vanilla?
Date: Sat, 26 Dec 2009 11:26:01 +0100 From: matteosistisette@gmail.com To: jbturgid@hotmail.com CC: pd-list@iem.at Subject: Re: [PD] A present
Hi,
I think I've found out why your game doesn't work for me.
There is a [wrap -4 4] object somewhere, which I guess is used to wrap the snake's position around the screen. However, [wrap -4 4] behaves exactly the same as [wrap].
I have PD Vanilla 0.42.4 and IIRC [wrap] is relatively recent. Maybe there is an abstraction or object in PD Extended older than the introduction of [wrap] in vanilla, and this object accepted creation arguments to change its range? and it is this object you are using?
Matteo Sisti Sette escribió:
Hi,
I still don't understand the game, but I can only move the "snake" within a very small rectangle (or square) approximately at the center of the screen. It disappears on one side and appears on the other one, but of a small square, and it looks like it is supposed to do the same on the whole window, or is that the expected behaviour? It seems impossible to avoid the red circle while being constrained within a small rectangle, but maybe I'm missing something...
Apart from that, I get the error "click~: couldn't create": is that an object of PD Extended, or an abstraction that is missing?
Thank you for sharing the patch. I love games :)
m.
-- Matteo Sisti Sette matteosistisette@gmail.com http://www.matteosistisette.com
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Quoting "Matteo Sisti Sette" matteosistisette@gmail.com:
Hi,
I think I've found out why your game doesn't work for me.
There is a [wrap -4 4] object somewhere, which I guess is used to
wrap the snake's position around the screen.
seems to be zexy's [wrap] which allows you to take 2 arguments to wrap between
However, [wrap -4 4] behaves exactly the same as [wrap].
seems to be vanilla's [wrap] which ignores all arguments and always
wraps between [0, 1).
I have PD Vanilla 0.42.4 and IIRC [wrap] is relatively recent. Maybe
there is an abstraction or object in PD Extended older than the
introduction of [wrap] in vanilla, and this object accepted creation
arguments to change its range? and it is this object you are using?
should be fairly simple to write an abstraction that wraps vanilla's
[wrap] into the zexy version.
basically you have to do a transformation to map the range -4..4 into
0..1 for the input of vanilla's [wrap] and the other way round for the
output.
consult your secondary school's math textbooks for a solution to the problem.
fgasdmr IOhannes
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Yeah, that's how I'd do it if I was going to go all out for a vanilla compatible version. I could consult the old school textbook, or I could use that brain thingy the Good Lord gave me. I'd probably go [-0.5]|[* 8] Tho, yeah, might not worry too much about compatibility there.
Date: Sat, 26 Dec 2009 12:32:29 +0100 From: zmoelnig@iem.at To: pd-list@iem.at Subject: Re: [PD] A present
Quoting "Matteo Sisti Sette" matteosistisette@gmail.com:
Hi,
I think I've found out why your game doesn't work for me.
There is a [wrap -4 4] object somewhere, which I guess is used to
wrap the snake's position around the screen.seems to be zexy's [wrap] which allows you to take 2 arguments to wrap between
However, [wrap -4 4] behaves exactly the same as [wrap].
seems to be vanilla's [wrap] which ignores all arguments and always
wraps between [0, 1).I have PD Vanilla 0.42.4 and IIRC [wrap] is relatively recent. Maybe
there is an abstraction or object in PD Extended older than the
introduction of [wrap] in vanilla, and this object accepted creation
arguments to change its range? and it is this object you are using?should be fairly simple to write an abstraction that wraps vanilla's
[wrap] into the zexy version.basically you have to do a transformation to map the range -4..4 into
0..1 for the input of vanilla's [wrap] and the other way round for the
output.consult your secondary school's math textbooks for a solution to the problem.
fgasdmr IOhannes
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zmoelnig@iem.at a écrit : ...
should be fairly simple to write an abstraction that wraps vanilla's [wrap] into the zexy version.
wrap is problematic, because if you use the zexy version, and then use your patch on an other computer without zexy : you will not have any warning and your patch may not work.
usually, you have an error because of missing object...
cyrille
basically you have to do a transformation to map the range -4..4 into 0..1 for the input of vanilla's [wrap] and the other way round for the output.
consult your secondary school's math textbooks for a solution to the problem.
fgasdmr IOhannes
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Quoting "cyrille henry" ch@chnry.net:
zmoelnig@iem.at a écrit : ...
should be fairly simple to write an abstraction that wraps
vanilla's [wrap] into the zexy version.wrap is problematic, because if you use the zexy version, and then
use your patch on an other computer without zexy : you will not have
any warning and your patch may not work.
i know,l but i cannot do anything short of rolling back the time.
usually, you have an error because of missing object...
i would suggest that the vanilla [wrap] should refuse to create (or at
least throw a serious warning) when it is invoked with arguments.
or even better: the vanilla wrap would just clone the behaviour of
zexy's wrap.
while the code for it is right now GPL, i would consider
dual-licensing it under BSD in order to get it into vanilla :-)
fgamsdr IOhannes
fgmar IOhannes
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I'd probably got for adding arguments to the Vanilla version of [wrap], even though it's quite simple arithmetic to work it up there's no reason not to change that. Particularly if it keeps it's current settings as defaults.
Date: Sat, 26 Dec 2009 22:29:48 +0100 From: zmoelnig@iem.at To: pd-list@iem.at Subject: Re: [PD] A present
Quoting "cyrille henry" ch@chnry.net:
zmoelnig@iem.at a écrit : ...
should be fairly simple to write an abstraction that wraps
vanilla's [wrap] into the zexy version.wrap is problematic, because if you use the zexy version, and then
use your patch on an other computer without zexy : you will not have
any warning and your patch may not work.i know,l but i cannot do anything short of rolling back the time.
usually, you have an error because of missing object...
i would suggest that the vanilla [wrap] should refuse to create (or at
least throw a serious warning) when it is invoked with arguments.or even better: the vanilla wrap would just clone the behaviour of
zexy's wrap. while the code for it is right now GPL, i would consider
dual-licensing it under BSD in order to get it into vanilla :-)fgamsdr IOhannes
fgmar IOhannes
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zmoelnig@iem.at a écrit :
Quoting "cyrille henry" ch@chnry.net:
zmoelnig@iem.at a écrit : ...
should be fairly simple to write an abstraction that wraps vanilla's [wrap] into the zexy version.
wrap is problematic, because if you use the zexy version, and then use your patch on an other computer without zexy : you will not have any warning and your patch may not work.
i know,l but i cannot do anything short of rolling back the time.
usually, you have an error because of missing object...
i would suggest that the vanilla [wrap] should refuse to create (or at least throw a serious warning) when it is invoked with arguments.
or even better: the vanilla wrap would just clone the behaviour of zexy's wrap. while the code for it is right now GPL, i would consider dual-licensing it under BSD in order to get it into vanilla :-)
and loby miller so that he accept it.
c
fgamsdr IOhannes
fgmar IOhannes
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On Dec 26, 2009, at 1:29 PM, zmoelnig@iem.at wrote:
Quoting "cyrille henry" ch@chnry.net:
zmoelnig@iem.at a écrit : ...
should be fairly simple to write an abstraction that wraps
vanilla's [wrap] into the zexy version.wrap is problematic, because if you use the zexy version, and then
use your patch on an other computer without zexy : you will not
have any warning and your patch may not work.i know,l but i cannot do anything short of rolling back the time.
usually, you have an error because of missing object...
i would suggest that the vanilla [wrap] should refuse to create (or
at least throw a serious warning) when it is invoked with arguments.or even better: the vanilla wrap would just clone the behaviour of
zexy's wrap. while the code for it is right now GPL, i would consider dual- licensing it under BSD in order to get it into vanilla :-)
zexy's [wrap] gets it wrong by having only two inlets and using a list
to set the min/max. [wrap] is very similar to [clip], so it should
have the same interface for the args and inlets. zexy's [wrap] has
the same arg structure, but not the same inlet structure. See my
other email for a complete proposal, [wrap], zexy vs. vanilla.
.hc
fgamsdr IOhannes
fgmar IOhannes
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The arc of history bends towards justice. - Dr. Martin Luther
King, Jr.
Maybe we can all agree that this is a good reason to use name spaces?
~Kyle
2009/12/30 IOhannes zmölnig zmoelnig@iem.at
Hans-Christoph Steiner wrote:
zexy's [wrap] gets it wrong by having only two inlets and using a list to set the min/max.
zexy's [wrap] doesn't get it wrong if you follow the true church.
fgmadsr IOhannes
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I've nothing much to say on this matter, but it's becoming a bit conflicty so I thought I'd change the topic title
Date: Wed, 30 Dec 2009 11:35:00 -0600 From: kyleklip@gmail.com To: zmoelnig@iem.at CC: pd-list@iem.at Subject: Re: [PD] A present
Maybe we can all agree that this is a good reason to use name spaces?
~Kyle
2009/12/30 IOhannes zmölnig zmoelnig@iem.at
Hans-Christoph Steiner wrote:
zexy's [wrap] gets it wrong by having only two inlets and using a list
to set the min/max.
zexy's [wrap] doesn't get it wrong if you follow the true church.
fgmadsr
IOhannes
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I can definitely agree there!
.hc
On Dec 30, 2009, at 12:35 PM, Kyle Klipowicz wrote:
Maybe we can all agree that this is a good reason to use name spaces?
~Kyle
2009/12/30 IOhannes zmölnig zmoelnig@iem.at Hans-Christoph Steiner wrote:
zexy's [wrap] gets it wrong by having only two inlets and using a
list
to set the min/max.
zexy's [wrap] doesn't get it wrong if you follow the true church.
fgmadsr IOhannes
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Terrorism is not an enemy. It cannot be defeated. It's a tactic.
It's about as sensible to say we declare war on night attacks and
expect we're going to win that war. We're not going to win the war on
terrorism. - retired U.S. Army general, William Odom
On Dec 30, 2009, at 1:49 AM, IOhannes zmölnig wrote:
Hans-Christoph Steiner wrote:
zexy's [wrap] gets it wrong by having only two inlets and using a
list to set the min/max.zexy's [wrap] doesn't get it wrong if you follow the true church.
I'm heretic... no religion at all. Which true church do you mean?
.hc
'You people have such restrictive dress for women,’ she said, hobbling
away in three inch heels and panty hose to finish out another pink-
collar temp pool day. - “Hijab Scene #2", by Mohja Kahf