before to [GEMglClear] put:
[1(
| | [GEMglClearDepth] |
and ok!!!
Andrés Ferrari G. http://puredata.org/Members/anfex
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still not getting this thing to work. running this on OS X, might be part of the problem
the patch I'm trying to test this with is attached
the whole GEM enviorns are a bit new to me any more help would be greatly appreciated.
Cheers, -Joe
before to [GEMglClear] put:
[1(
| | [GEMglClearDepth] |
and ok!!!
Andrés Ferrari G. http://puredata.org/Members/anfex
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Hello, I haven't tested your patch but I've made one that does it, without modifying frame buffering it's the attached file.
patco josephgray@grauwald.com a écrit : still not getting this thing to work. running this on OS X, might be part of the problem
the patch I'm trying to test this with is attached
the whole GEM enviorns are a bit new to me any more help would be greatly appreciated.
Cheers, -Joe
before to [GEMglClear] put:
[1(
| | [GEMglClearDepth] |
and ok!!!
Andrés Ferrari G. http://puredata.org/Members/anfex
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#N canvas 586 -3 421 657 10; #N canvas 0 22 450 300 gemwin 0; #X obj 132 136 gemwin; #X obj 67 89 outlet; #X obj 67 10 inlet; #X obj 67 41 route create; #X msg 67 70 set destroy; #X msg 142 68 set create; #X msg 132 112 create , 1; #X msg 198 112 destroy; #X connect 2 0 3 0; #X connect 3 0 4 0; #X connect 3 0 6 0; #X connect 3 1 5 0; #X connect 3 1 7 0; #X connect 4 0 1 0; #X connect 5 0 1 0; #X connect 6 0 0 0; #X connect 7 0 0 0; #X restore 11 30 pd gemwin; #X msg 11 11 create; #X obj 123 210 cnv 15 250 60 empty empty empty 20 12 0 14 -233017 -66577 0; #X obj 129 547 GEMglEnd; #X floatatom 174 77 5 0 0 0 - - -; #X obj 130 120 GEMglRotatef 0 1 1 1; #X obj 212 168 GLdefine GL_SMOOTH; #X obj 212 146 loadbang; #X obj 207 283 loadbang; #X obj 200 304 GLdefine GL_POLYGON; #X obj 127 326 GEMglBegin; #X obj 130 188 GEMglShadeModel; #X obj 282 530 loadbang; #X obj 129 570 GEMglShadeModel; #X msg 266 485 1 0 1; #X msg 308 485 1 1 0; #X msg 279 144 bang; #X obj 260 529 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X obj 280 551 GLdefine GL_FLAT; #X obj 214 616 GLdefine GL_MAP2_VERTEX; #X obj 266 586 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X floatatom 210 79 5 0 0 0 - - -; #X floatatom 247 80 5 0 0 0 - - -; #X floatatom 284 80 5 0 0 0 - - -; #X obj 127 379 GEMglVertex4f -3 -3 -3 -3; #X obj 211 329 vsl 10 40 -3 3 0 0 empty empty empty 0 -8 0 8 -262144 -1 -1 0 1; #X obj 199 329 vsl 10 40 -3 3 0 0 empty empty empty 0 -8 0 8 -262144 -1 -1 0 1; #X obj 224 329 vsl 10 40 -3 3 0 0 empty empty empty 0 -8 0 8 -262144 -1 -1 0 1; #X obj 238 329 vsl 10 40 -3 3 0 0 empty empty empty 0 -8 0 8 -262144 -1 -1 0 1; #X obj 123 488 GEMglVertex4f 1 0 0 1; #X obj 128 404 GEMglColor4f 0 0 1 1; #X obj 128 426 GEMglVertex4f 0 -1 0 1; #X obj 129 450 GEMglColor4f 0 1 0 1; #X obj 121 508 GEMglColor4fv 1 1 0; #X obj 121 528 GEMglVertex4fv 0 1 0 2; #X obj 128 245 GEMglClear; #X obj 128 221 GEMglDrawBuffer; #X obj 226 240 GLdefine GL_FRONT; #X obj 192 434 vsl 10 40 -3 3 0 0 empty empty empty 0 -8 0 8 -262144 -1 -1 0 1; #X obj 180 434 vsl 10 40 -3 3 0 0 empty empty empty 0 -8 0 8 -262144 -1 -1 0 1; #X obj 205 434 vsl 10 40 -3 3 0 0 empty empty empty 0 -8 0 8 -262144 -1 -1 0 1; #X obj 219 434 vsl 10 40 -3 3 0 0 empty empty empty 0 -8 0 8 -262144 -1 -1 0 1; #X obj 130 56 gemhead 50; #X obj 223 219 loadbang; #X msg 127 28 set $1; #X floatatom 126 6 5 0 0 0 - - -; #X connect 0 0 1 0; #X connect 1 0 0 0; #X connect 3 0 13 0; #X connect 4 0 5 1; #X connect 5 0 11 0; #X connect 6 0 11 1; #X connect 7 0 6 0; #X connect 8 0 9 0; #X connect 9 0 10 1; #X connect 10 0 24 0; #X connect 11 0 36 0; #X connect 12 0 18 0; #X connect 14 0 33 1; #X connect 15 0 33 1; #X connect 16 0 6 0; #X connect 17 0 18 0; #X connect 18 0 13 1; #X connect 19 0 13 1; #X connect 20 0 19 0; #X connect 21 0 5 2; #X connect 22 0 5 3; #X connect 23 0 5 4; #X connect 24 0 30 0; #X connect 25 0 24 2; #X connect 26 0 24 1; #X connect 27 0 24 3; #X connect 28 0 24 4; #X connect 29 0 33 0; #X connect 30 0 31 0; #X connect 31 0 32 0; #X connect 32 0 29 0; #X connect 33 0 34 0; #X connect 34 0 3 0; #X connect 35 0 10 0; #X connect 36 0 35 0; #X connect 37 0 35 1; #X connect 38 0 29 2; #X connect 39 0 29 1; #X connect 40 0 29 3; #X connect 41 0 29 4; #X connect 42 0 5 0; #X connect 43 0 37 0; #X connect 44 0 42 0; #X connect 45 0 44 0;