hello,
how I can to compile externals objects sources in mac ppc osx 10.4?
is needed any compliling software? is possible with Xcode ?
please help me
thanks!!!
Andrés Ferrari G.
¡Obtén la mejor experiencia en la web!< Descarga gratis el nuevo Internet Explorer 8. http://downloads.yahoo.com/ieak8/?l=e1
You need to install XCode and the whole Apple development tools. Its
best to use the latest version from Apple, which you can download from
developer.apple.com, I think.
After that, then it depends on which sources you want to build. I
don't think anyone is really using XCode much.
.hc
On Apr 16, 2009, at 1:33 PM, Andres Ferrari wrote:
hello,
how I can to compile externals objects sources in mac ppc osx 10.4?
is needed any compliling software? is possible with Xcode ?
please help me
thanks!!!
Andrés Ferrari G.
¡Obtén la mejor experiencia en la web!< Descarga gratis el
nuevo Internet Explorer 8. http://downloads.yahoo.com/ieak8/?l=e1
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Programs should be written for people to read, and only incidentally
for machines to execute.
After that, then it depends on which sources you want to build. I
don't think anyone is really using XCode much.
I wouldn't say that. Xcode is perfectly suited for developing and
debugging pd externals (among other things).
I can offer an xcode template which is made to be used for flext-
based externals.
https://svn.grrrr.org/ext/trunk/flext/examples/xcode-template/
However, apart from the library dependence (which you could just
delete) it should work for any Pd (and also Max/MSP) external.
gr~~~