maybe pdp is better suited for what you are doing?
best, p
-------- Original Message -------- Subject: RE: [PD]render Gem video 2 disk From: Oli44 oli44@manga-burgah.net Date: Fri, January 26, 2007 12:35 pm To: paris@parisgraphics.com Cc: PD List send pd-list@iem.at
Le vendredi 26 janvier 2007 à 10:12 -0700, paris@parisgraphics.com a écrit :
Yes, forgot to mention [pix_record]
For me... it was too expensive to be rendering and [pix_record]ing for my machine.
I was able to get much better results with a series of stills via [pix_write] but your experience may be different.
yes, it's VERY cpu-consuming but i need it in an upcoming project in which live camera sequences automagically reappear in a kind of making-of at the end of the performance. I foudn it somewhat tricky to have a stream of pictures reencoded afterwards to be played via pix_film later on, while Gem keeps playing. So I chose to record the gemwin straight as a MOVie.
L8r
O.
Best, p
-------- Original Message -------- Subject: Re: [PD]render Gem video 2 disk From: Oli44 oli44@manga-burgah.net Date: Fri, January 26, 2007 11:44 am To: Nikola Jeremic nikola.jeremic@googlemail.com Cc: PD List send pd-list@iem.at
You should have a look at [pix_record] . I had to recompile it from the CVS in order to have it work (Linux). Read it works fine on osx though.
[pix_write] makes a snapshot (still images) [pix_record] generates video files (no sound).
OpenGL objects arent recorded, you've got to pixelise them before.
++
O.
Le vendredi 26 janvier 2007 17:01 +0100, Nikola Jeremic a crit : hi list
short question about GEM. How 2 render my Gem window as any kind of video or animation?
thanx Nikola
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