====================== CALL FOR PARTICIPATION ======================
((( MUME 2012 ))) 1st International Workshop on Musical Metacreation http://www.metacreation.net/mume2012/
Held at the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'12) Stanford, Palo Alto, California, USA October 9, 2012
Deadline for Paper and Demo Submissions: *** July 6, 2012 ***
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We are delighted to announce the 1st International Workshop on Musical
Metacreation (MUME2012) to be held October 9, 2012, in conjunction
with the Eighth AAAI Conference on Artificial Intelligence and
Interactive Digital Entertainment (AIIDE'12).
Thanks to continued progress in artistic and scientific research, a
new possibility is emerging in our musical relationship with
technology: Generative Music or Musical Metacreation, the design and
use of computer music systems which are "creative on their own".
Metacreation involves using tools and techniques from artificial
intelligence, artificial life, and machine learning, themselves often
inspired by cognitive and life sciences. Musical Metacreation suggests
exciting new opportunities to enter creative music making: discovery
and exploration of novel musical styles and content, collaboration
between human performers and creative software "partners", and design
of systems in gaming and entertainment that dynamically generate or
modify music.
The workshop will bring together artists, practitioners and
researchers interested in developing software and systems that
autonomously (or interactively) recognize, learn, represent, complete,
accompany, compose or interpret music. In particular, emphasis will be
put on systems with real-time aspects, since these are relevant to
both art and entertainment communities.
We encourage paper and demo submissions on topics including the
following:
* Novel representations of musical information
* Systems for autonomous or interactive music composition
* Systems for automatic generation of expressive musical
interpretation
* Systems for learning or modelling music style and structure
* Systems for intelligently remixing or recombining musical material
* Advances or applications of AI, machine learning, and
statistical techniques for musical purposes
* Advances or applications of evolutionary computing or agent and
multiagent-based systems for musical purposes
* Computational models of human musical creativity
* Techniques and systems for supporting human musical creativity
* Online musical systems (i.e. systems with a real-time element)
* Adaptive music in video games
* Methodologies for, and studies reporting on, evaluation of
musical metacreations
* Emerging musical styles and approaches to music production and
performance involving the use of AI systems
* Applications of Musical Metacreation for digital entertainment:
sound design, soundtracks, video games, etc.
The workshop will be a one day event including:
* Presentations of TECHNICAL PAPERS
* Presentations of POSITION PAPERS relevant to Musical
Metacreation and its future
* Presentations of DEMONSTRATIONS
* One or more PANEL SESSIONS (potential topics include
international collaborations, evaluation methodologies, industry
engagement, generative music in art vs. games)
For complete details on attendance, submissions and formatting, please
visit the workshop website:
*** http://www.metacreation.net/mume2012/ ***
Submission deadline: July 6, 2012 Notification date: August 3, 2012 Accepted author CRC due to AAAI Press: August 15, 2012 Workshop date: October 9, 2012
Dr. Philippe Pasquier (Workshop Chair) School of Interactive Arts and Technology (SIAT) Simon Fraser University
Dr. Arne Eigenfeldt School for the Contemporary Arts Simon Fraser University
Dr. Oliver Bown Design Lab, Faculty of Architecture, Design and Planning The University of Sydney
http://www.metacreation.net/mume2012/
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