Thanks guys. I've heard of audiomulch in passing but never actually looked into it but it does indeed look like what I'm after.
Should I want to check out PD or MSP for the learning experience does one work better than the other for this sort of application?
Thanks!
John
From: pd-list-admin@iem.at [mailto:pd-list-admin@iem.at] On Behalf Of Jamie Bullock Sent: Wednesday, June 23, 2004 9:13 AM To: Eran Sachs - Hazira; pd-list@iem.at Subject: Re: OT: [PD] PD for Audio Manipulation/Mangling
Zax,
As a non-Audiomulch user, I had just heard that others had used it for live realtime processing of audio input and not experienced it myself.
However, having just downloaded the software to check, I can confirm that to process audio from your soundcard's input's, you need to do the following:
Open AudioMulch
Right-click in the Patcher pane
Select New -> Input / Output -> Soundin
The Soundin contraption is even set to use the soundcard input by default - you actually have to double-click and check a check-box to get it use WAV files. Audiomulch even seems to offer multichannel input through the use of auxiliary mapping.
Maybe this is a relatively new feature and you have an old version that doesn't include it.
Jamie
Eran Sachs - Hazira wrote:
I've been a uer for two years and I did not know that...Do you mean that Audiomulch can run sources other than WAV files? How so??
anticipating...
Zax
----- Original Message -----
From: Jamie Bullock <mailto:jamie@postlude.co.uk>
To: John Potter <mailto:John.Potter@RaymondJames.com> ;
pd-list@iem.at
Sent: Wednesday, June 23, 2004 11:54 AM
Subject: Re: [PD] PD for Audio Manipulation/Mangling
John,
If it's mainly 'realtime fx' you want, try Audiomulch at www.audiomulch.com. That said, anything that hosts VST plugins should do (I think that rules out SC and Csound).
John Potter wrote:
Should I want to check out PD or MSP for the learning experience does one work better than the other for this sort of application?
My own evolution was from Audiomulch to Reaktor to Pure Data. I saw it as a process of "growing out" of each software's limitations and on to the next. I use PD largely for realtime manipulation of incoming audio and samples, and I can say that it is very well suited for the purpose, provided you are willing to do some work and even learn a few new things to get there.
In terms of audio processing, MSP and PD are virtually identical. [The fcat that one is a commercial development of the other might have something to do with that.] I would say that main difference is in the level of Do-I-Yourself which comes along with PD. In MAX/MSP, there are a lot of ready mades which might get you going a little faster, but these ready-mades are also often "black-boxes" which you cannot see or change the internal workings of. On the other hand, in PD you will spend more time developing patches from low-level objects up, but you will gain a better understanding of how they work and will be able to customize them completely for your own needs and sounds. In other words, you won't just be fiddling with someone else's sliders.
good luck, d.