hi,
sorry for so many questions concerning Gem... How can I stop the console from telling me "TexImage2D non rectangle"? I tried pix_resize, or has this something to do with my OpenGL driver??? I get this message with many operations. (pix_texture, pix_texture2...).
thnx for your patience.
marius.
Quoting marius schebella marius.schebella@chello.at:
hi,
sorry for so many questions concerning Gem... How can I stop the console from telling me "TexImage2D non rectangle"? I tried pix_resize, or has this something to do with my OpenGL driver??? I get this message with many operations. (pix_texture, pix_texture2...).
this is a debug message for the CVS version. it is not an error and you do not need to change anything in your patch. it will be gone in any final release version. you can safely remove it from pix_texture (texture2 is an alias of that) and recompile.
cgc
thnx for your patience.
marius.
marius schebella wrote:
hi,
sorry for so many questions concerning Gem... How can I stop the console from telling me "TexImage2D non rectangle"? I tried pix_resize, or has this something to do with my OpenGL driver??? I get this message with many operations. (pix_texture, pix_texture2...).
hi. sorry for the inconvenience, i have now changed this debug-behaviour in the cvs.
btw. [pix_texture] and [pix_texture2] are the very same (pix_texture2 is just an alias)
mfg.a.rds IOhannes