Has anyone done any work with percussive elements in pd, other than more traditional drum machine, looping applications?
Something that generates seemingly random, preferably sparse rhythmic elements based, or not, on some minimal user input?
Are there any patches that anyone would like to share?
Hey man, I've attached part of one of my patches which generates rhythm slowly. The percussion sounds are very basic filtered noise but you might be able to work out the control system from this. Oh, I knowthis is very sparse indeed. But it's lifted from a patch with about 30 similar sub-patches creating melody. God Bless Andrew
Date: Sun, 20 Sep 2009 19:34:36 -0700 From: info@thespacebetweenthewords.org To: pd-list@iem.at Subject: [PD] Stochastic rhythms in pd
Has anyone done any work with percussive elements in pd, other than more traditional drum machine, looping applications?
Something that generates seemingly random, preferably sparse rhythmic elements based, or not, on some minimal user input?
Are there any patches that anyone would like to share?
-- Regards, Jerome Covington . . . . : . . . . : "define audio development"
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Hi Andrew, in the web you can find a library call DIY for Pure Data, that library have patterns and drum generators like tr 808 and others. Best Regards
José
2009/9/21 Andrew Faraday jbturgid@hotmail.com
Hey man,
I've attached part of one of my patches which generates rhythm slowly. The percussion sounds are
very basic filtered noise but you might be able to work out the control system from this. Oh, I know
this is very sparse indeed. But it's lifted from a patch with about 30 similar sub-patches creating melody.
God Bless
Andrew
Date: Sun, 20 Sep 2009 19:34:36 -0700 From: info@thespacebetweenthewords.org To: pd-list@iem.at Subject: [PD] Stochastic rhythms in pd
Has anyone done any work with percussive elements in pd, other than more traditional drum machine, looping applications?
Something that generates seemingly random, preferably sparse rhythmic elements based, or not, on some minimal user input?
Are there any patches that anyone would like to share?
-- Regards, Jerome Covington . . . . : . . . . : "define audio development"
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http://lists.puredata.info/listinfo/pd-list
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José I'll have a look, thanks. Although the drum sounds in that particular generator were a bit of a throw away effort.
Date: Mon, 21 Sep 2009 07:48:32 -0400 Subject: Re: [PD] Stochastic rhythms in pd From: santorcuato76@gmail.com To: jbturgid@hotmail.com CC: info@thespacebetweenthewords.org; pd-list@iem.at
Hi Andrew, in the web you can find a library call DIY for Pure Data, that library have patterns and drum generators like tr 808 and others. Best Regards
José
2009/9/21 Andrew Faraday jbturgid@hotmail.com
Hey man,
I've attached part of one of my patches which generates rhythm slowly. The percussion sounds are very basic filtered noise but you might be able to work out the control system from this. Oh, I know this is very sparse indeed. But it's lifted from a patch with about 30 similar sub-patches creating melody.
God Bless
Andrew
Date: Sun, 20 Sep 2009 19:34:36 -0700 From: info@thespacebetweenthewords.org To: pd-list@iem.at
Subject: [PD] Stochastic rhythms in pd
Has anyone done any work with percussive elements in pd, other than more traditional drum machine, looping applications?
Something that generates seemingly random, preferably sparse rhythmic
elements based, or not, on some minimal user input?
Are there any patches that anyone would like to share?
-- Regards, Jerome Covington . . . . : . . . . :
"define audio development"
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
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Jerome Covington schrieb:
Has anyone done any work with percussive elements in pd, other than more traditional drum machine, looping applications?
Something that generates seemingly random, preferably sparse rhythmic elements based, or not, on some minimal user input?
Are there any patches that anyone would like to share?
I made a loopslicer with stochastic complete with propability sliders for each slice. Need some polish but I can post it tonight...
2009/9/21 Jerome Covington info@thespacebetweenthewords.org:
Has anyone done any work with percussive elements in pd, other than more traditional drum machine, looping applications?
Hi list,
i have an experimental patch that is in fact a rythm box based on a escherichiacoli's DNA sequence.. ( developed for a special performance at hangar, cordinated by Shu lea Chang , and many many contributors)
youll find at : http://noconventions.mobi/DNARB/
enjoy x!
Something that generates seemingly random, preferably sparse rhythmic elements based, or not, on some minimal user input?
Are there any patches that anyone would like to share?
-- Regards, Jerome Covington . . . . : . . . . : "define audio development"
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
Thanks all. Gerard, I'll take a closer look at Ex13.
On Mon, Sep 21, 2009 at 6:06 AM, xà freequencies@gmail.com wrote:
2009/9/21 Jerome Covington info@thespacebetweenthewords.org:
Has anyone done any work with percussive elements in pd, other than more traditional drum machine, looping applications?
Hi list,
i have an experimental patch that is in fact a rythm box based on a escherichiacoli's DNA sequence.. ( developed for a special performance at hangar, cordinated by Shu lea Chang , and many many contributors)
youll find at : http://noconventions.mobi/DNARB/
enjoy x!
Something that generates seemingly random, preferably sparse rhythmic elements based, or not, on some minimal user input?
Are there any patches that anyone would like to share?
-- Regards, Jerome Covington . . . . : . . . . : "define audio development"
Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
-- http://noconventions.mobi/nvisible.taz/ http://hackthedj.wordpress.com/
:::..::.......:.. : .. .. .:: . ..:.. .. . .. . .:.. ....... rm -rf / i ens ho carreguem tot....
Hallo, Jerome Covington hat gesagt: // Jerome Covington wrote:
Has anyone done any work with percussive elements in pd, other than more traditional drum machine, looping applications?
Something that generates seemingly random, preferably sparse rhythmic elements based, or not, on some minimal user input?
Are there any patches that anyone would like to share?
The RTC-lib by Karl-Heinz Essl is full of stuff like this. I ported most objects to Pd: http://footils.org/cms/weblog/2006/nov/26/rtc-lib-pd/
Should also be part of Pd-extendend.
Frank