Hi all
I made a group of patches of which each implements a different kind of a slit-scanning technique (though the use of the word 'slit' is a bit stretched here).
Check the patches for a more detailed description of each method, here only a few examples:
ROLLING SHUTTER: http://www.romanhaefeli.net/slitscanning_examples/rolling_shutter.jpg
"CLASSIC" SLITSCANNING: http://www.romanhaefeli.net/slitscanning_examples/slitscan_classic.jpg
T-MORPH (pixel position based time distortion): http://www.romanhaefeli.net/slitscanning_examples/t-morph.mov
TX-TRANSFORM (time- and X-axis are swapped): http://www.romanhaefeli.net/slitscanning_examples/tx-transform.mov http://www.romanhaefeli.net/slitscanning_examples/tx-transform2.mov
You can DOWNLOAD the patches here: http://www.romanhaefeli.net/software/pd/slitscanning_techniques.tar.gz Dependencies: Pure Data, Gridflow
Have fun and let me know if you have ideas for more slit-scan-like techniques to be implemented.
Cheers Roman
Pd-announce mailing list Pd-announce@iem.at http://lists.puredata.info/listinfo/pd-announce
On Fri, 19 Nov 2010, Roman Haefeli wrote:
I made a group of patches of which each implements a different kind of a slit-scanning technique (though the use of the word 'slit' is a bit stretched here).
I stretched it more with gridflow/examples/remap_video.pd, which I added a few months ago. I just made two videos of it, so that people without GridFlow installed can see it anyway :
http://gridflow.ca/gallery/remap_video_xor.mov http://gridflow.ca/gallery/remap_video_xor_2.mov
| Mathieu Bouchard ---- tél: +1.514.383.3801 ---- Villeray, Montréal, QC
On Fri, 2010-11-19 at 12:11 -0500, Mathieu Bouchard wrote:
On Fri, 19 Nov 2010, Roman Haefeli wrote:
I made a group of patches of which each implements a different kind of a slit-scanning technique (though the use of the word 'slit' is a bit stretched here).
I stretched it more with gridflow/examples/remap_video.pd, which I added a few months ago. I just made two videos of it, so that people without GridFlow installed can see it anyway :
http://gridflow.ca/gallery/remap_video_xor.mov http://gridflow.ca/gallery/remap_video_xor_2.mov
Cool. I haven't seen the patch in the examples until you mentioned it. remap_video.pd and t-morph.pd are similar in that they both delay each pixel separately with different amounts of time. Yours uses a real-time generated mask, while t-morph.pd uses pre-made masks. It would be perfectly possible to use a mask that's changing over time (a.k.a movie), but I haven't tried that yet. Have you?
Roman