sorry, i forget to send to list.
-------- Message original -------- Sujet: Re: [PD] pix_motionblur + rotateXYZ Date : Sat, 15 Dec 2012 10:36:29 +0100 De : Cyrille Henry ch@chnry.net Pour : Charles Goyard cg@fsck.fr
hello,
pix_motionblur is working with pix, not with texture. so you need pix_snap to convert a texture (or framebuffer) to a pix. this is very inefficient. see 1st patch.
the 2nd patch does not use pix_motionblur, so it's more efficient.
cheers c
Le 15/12/2012 09:16, Charles Goyard a écrit :
Hi Cyrille,
render in a framebuffer and use this image for the motionblur.
That's what I tried without success.
Here's a simplified patch (with a single image instead of movie) showing the situation.
Rotation should exhibit some blurring, isn't it ?
Maybe there's smehting I need to setup ? Like alpha or whatso ?
Thanks a lot,
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