Hello all, hello scott,
My apologies for being silent on this thread, I missed the original message.
I asked a similar question a few months back on this list and got a few pointers, and then spent a few days digging really deep into it.
The Kalimba and UnityLibpd solutions that you've found are ok. UnityLibpd (https://github.com/Wilsonwaterfish/UnityLibpd) and LibPd4Unity ( https://github.com/patricksebastien/libpd4unity) definitely worked better for me than Kalimba which seemed to be less uptodate. The other solution that hasn't been mentioned but definitely merits attention is https://enzienaudio.com/, formerly known as heavytools. In my view, this is by far the most powerful cross compilation/integration tool out there for getting Puredata embedded into other environments. Specifically, you upload a pd patch to their site, and it generates for you a number of very interesting things, including native Unity libraries and code for running your pd patch (including builds for mobile), as well as embeddable javascript and a bunch of other stuff. IMHO, pretty amazing work.
If you decide to go down the libpd4unity route, i put together a working starter-project in unity that may be useful for you to get going: https://github.com/cmuartfab/libpd4unity-starter
Looking forward to hearing more about what you're doing with unity and pd; there are at least 7 or 8 of us in the world that care about this combination :)
-ali
On Sat, Feb 25, 2017 at 4:24 AM, Scott R. Looney scottrlooney@gmail.com wrote:
excellent! thanks very much Alexandros. i saw this earlier and forgot about it, actually. but i am curious how one is supposed to prototype. the scene runs but you can't open the PD patch and get sound because the objects are routing their output via throw~ objects. would be nice if someone could make PD's GUI run for prototyping and testing purposes. i guess you'd have to switch between two outputs at the patch?
best, scott
On Fri, Feb 24, 2017 at 11:13 AM, Alexandros Drymonitis adrcki@gmail.com wrote:
On Fri, Feb 24, 2017 at 9:08 PM, Scott R. Looney scottrlooney@gmail.com wrote:
hey folks, not trying to add noise but i know some libpd folks are around on this list. anyone able to get me information on doing a build on Android using Unity and libpd (from a Mac)? the only thing that pops up in a search is a project called Kalimba (which i'm using) that's like four years old. any information appreciated - thanks!
I've tried this https://github.com/Wilsonwaterfish/UnityLibpd and seems to work (at least the test scene in the repository), plus it's quite recent...
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