Hello all, hello scott,

My apologies for being silent on this thread, I missed the original message.

I asked a similar question a few months back on this list and got a few pointers, and then spent a few days digging really deep into it.

The Kalimba  and UnityLibpd solutions that you've found are ok.  UnityLibpd (https://github.com/Wilsonwaterfish/UnityLibpd) and LibPd4Unity (https://github.com/patricksebastien/libpd4unity) definitely worked better for me than Kalimba which seemed to be less uptodate.  The other solution that hasn't been mentioned but definitely merits attention is https://enzienaudio.com/, formerly known as heavytools.    In my view, this is by far the most powerful cross compilation/integration tool out there for getting Puredata embedded into other environments.  Specifically, you upload a pd patch to their site, and it generates for you a number of very interesting things, including native Unity libraries and code for running your pd patch (including builds for mobile), as well as embeddable javascript and a bunch of other stuff.  IMHO, pretty amazing work.  

If you decide to go down the libpd4unity route, i put together a working starter-project in unity that may be useful for you to get going:
https://github.com/cmuartfab/libpd4unity-starter


Looking forward to hearing more about what you're doing with unity and pd; there are at least 7 or 8 of us in the world that care about this combination :)

-ali

On Sat, Feb 25, 2017 at 4:24 AM, Scott R. Looney <scottrlooney@gmail.com> wrote:
excellent! thanks very much Alexandros. i saw this earlier and forgot about it, actually. but i am curious how one is supposed to prototype. the scene runs but you can't open the PD patch and get sound because the objects are routing their output via throw~ objects. would be nice if someone could make PD's GUI run for prototyping and testing purposes. i guess you'd have to switch between two outputs at the patch?

best,
scott

On Fri, Feb 24, 2017 at 11:13 AM, Alexandros Drymonitis <adrcki@gmail.com> wrote:


On Fri, Feb 24, 2017 at 9:08 PM, Scott R. Looney <scottrlooney@gmail.com> wrote:
hey folks, not trying to add noise but i know some libpd folks are around on this list. anyone able to get me information on doing a build on Android using Unity and libpd (from a Mac)? the only thing that pops up in a search is a project called Kalimba (which i'm using) that's like four years old. any information appreciated - thanks!
I've tried this https://github.com/Wilsonwaterfish/UnityLibpd and seems to work (at least the test scene in the repository), plus it's quite recent...


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