Yes! That is sweet. Thanks!
~Kyle
On Sun, Aug 24, 2008 at 4:33 AM, Steffen Leve Poulsen < slagmark@worldonline.dk> wrote:
Adityo Pratomo skrev:
i've tried this method yesterday, buat still found it hard to "stick" the square's edge to form a cube. It still looked like a cube, but it's not solid
try attached.
.:..:.::::.:..:.
mvh Stef
#N canvas 513 3 538 473 10; #X declare -lib gem; #X obj 131 41 declare -lib gem; #X obj 131 128 gemwin; #X msg 141 89 0 , destroy; #X obj 134 164 gemhead; #X msg 131 65 lighting 1 , create , 1; #X obj 136 265 gemhead; #X floatatom 177 298 5 0 0 0 - - -; #X floatatom 251 299 5 0 0 0 - - -; #X obj 136 408 square; #X floatatom 186 387 5 0 0 0 - - -; #N canvas 433 24 674 632 transform 0; #X obj 75 528 outlet; #X obj 120 6 inlet; #X obj 173 309 unpack f f f; #X obj 284 237 list split 3; #X obj 75 130 gemhead; #X obj 368 339 unpack f f f; #X obj 75 491 rotateXYZ; #X obj 294 309 inlet; #X obj 492 340 inlet; #X obj 155 113 t b l b; #X obj 206 139 outlet; #X obj 120 33 b; #X floatatom 106 232 5 0 0 0 - - -; #X msg 155 62 0 0 1 0 0 0 , 0 0 -1 0 -180 0 , -1 0 0 0 -90 0 , 1 0 0 0 90 0 , 0 1 0 -90 0 0 , 0 -1 0 90 0 0; #X floatatom 151 232 5 0 0 0 - - -; #X floatatom 190 231 5 0 0 0 - - -; #X obj 173 345 *; #X obj 215 345 *; #X obj 275 352 *; #X obj 368 375 *; #X obj 410 375 *; #X obj 470 382 *; #X floatatom 184 180 5 0 0 0 - - -; #X obj 75 265 rotateXYZ 212 45 -4; #X obj 75 391 translateXYZ; #X obj 75 201 translateXYZ 0 0 -1; #X connect 1 0 11 0; #X connect 2 0 16 0; #X connect 2 1 17 0; #X connect 2 2 18 0; #X connect 3 0 2 0; #X connect 3 1 5 0; #X connect 4 0 25 0; #X connect 5 0 19 0; #X connect 5 1 20 0; #X connect 5 2 21 0; #X connect 6 0 0 0; #X connect 7 0 16 1; #X connect 7 0 17 1; #X connect 7 0 18 1; #X connect 8 0 19 1; #X connect 8 0 20 1; #X connect 8 0 21 1; #X connect 9 0 4 0; #X connect 9 1 3 0; #X connect 9 2 10 0; #X connect 11 0 13 0; #X connect 12 0 23 1; #X connect 13 0 9 0; #X connect 14 0 23 2; #X connect 15 0 23 3; #X connect 16 0 24 1; #X connect 17 0 24 2; #X connect 18 0 24 3; #X connect 19 0 6 1; #X connect 20 0 6 2; #X connect 21 0 6 3; #X connect 22 0 25 3; #X connect 23 0 24 0; #X connect 24 0 6 0; #X connect 25 0 23 0; #X restore 136 337 pd transform to cube; #X obj 134 204 world_light; #X obj 204 159 loadbang; #X text 154 296 r *; #X text 217 296 phi *; #X msg 195 180 0.01 0.79 0.87; #X msg 204 263 1; #X connect 2 0 1 0; #X connect 3 0 11 0; #X connect 4 0 1 0; #X connect 5 0 10 0; #X connect 6 0 10 1; #X connect 7 0 10 2; #X connect 9 0 8 1; #X connect 10 0 8 0; #X connect 12 0 15 0; #X connect 12 0 16 0; #X connect 15 0 11 1; #X connect 16 0 6 0; #X connect 16 0 7 0;
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