Yes! That is sweet. Thanks!

~Kyle

On Sun, Aug 24, 2008 at 4:33 AM, Steffen Leve Poulsen <slagmark@worldonline.dk> wrote:
Adityo Pratomo skrev:

i've tried this method yesterday, buat still found it hard to "stick"
the square's edge to form a cube. It still looked like a cube, but
it's not solid


try attached.

.:..:.::::.:..:.

mvh Stef

#N canvas 513 3 538 473 10;
#X declare -lib gem;
#X obj 131 41 declare -lib gem;
#X obj 131 128 gemwin;
#X msg 141 89 0 \, destroy;
#X obj 134 164 gemhead;
#X msg 131 65 lighting 1 \, create \, 1;
#X obj 136 265 gemhead;
#X floatatom 177 298 5 0 0 0 - - -;
#X floatatom 251 299 5 0 0 0 - - -;
#X obj 136 408 square;
#X floatatom 186 387 5 0 0 0 - - -;
#N canvas 433 24 674 632 transform 0;
#X obj 75 528 outlet;
#X obj 120 6 inlet;
#X obj 173 309 unpack f f f;
#X obj 284 237 list split 3;
#X obj 75 130 gemhead;
#X obj 368 339 unpack f f f;
#X obj 75 491 rotateXYZ;
#X obj 294 309 inlet;
#X obj 492 340 inlet;
#X obj 155 113 t b l b;
#X obj 206 139 outlet;
#X obj 120 33 b;
#X floatatom 106 232 5 0 0 0 - - -;
#X msg 155 62 0 0 1 0 0 0 \, 0 0 -1 0 -180 0 \, -1 0 0 0 -90 0 \, 1
0 0 0 90 0 \, 0 1 0 -90 0 0 \, 0 -1 0 90 0 0;
#X floatatom 151 232 5 0 0 0 - - -;
#X floatatom 190 231 5 0 0 0 - - -;
#X obj 173 345 *;
#X obj 215 345 *;
#X obj 275 352 *;
#X obj 368 375 *;
#X obj 410 375 *;
#X obj 470 382 *;
#X floatatom 184 180 5 0 0 0 - - -;
#X obj 75 265 rotateXYZ 212 45 -4;
#X obj 75 391 translateXYZ;
#X obj 75 201 translateXYZ 0 0 -1;
#X connect 1 0 11 0;
#X connect 2 0 16 0;
#X connect 2 1 17 0;
#X connect 2 2 18 0;
#X connect 3 0 2 0;
#X connect 3 1 5 0;
#X connect 4 0 25 0;
#X connect 5 0 19 0;
#X connect 5 1 20 0;
#X connect 5 2 21 0;
#X connect 6 0 0 0;
#X connect 7 0 16 1;
#X connect 7 0 17 1;
#X connect 7 0 18 1;
#X connect 8 0 19 1;
#X connect 8 0 20 1;
#X connect 8 0 21 1;
#X connect 9 0 4 0;
#X connect 9 1 3 0;
#X connect 9 2 10 0;
#X connect 11 0 13 0;
#X connect 12 0 23 1;
#X connect 13 0 9 0;
#X connect 14 0 23 2;
#X connect 15 0 23 3;
#X connect 16 0 24 1;
#X connect 17 0 24 2;
#X connect 18 0 24 3;
#X connect 19 0 6 1;
#X connect 20 0 6 2;
#X connect 21 0 6 3;
#X connect 22 0 25 3;
#X connect 23 0 24 0;
#X connect 24 0 6 0;
#X connect 25 0 23 0;
#X restore 136 337 pd transform to cube;
#X obj 134 204 world_light;
#X obj 204 159 loadbang;
#X text 154 296 r *;
#X text 217 296 phi *;
#X msg 195 180 0.01 0.79 0.87;
#X msg 204 263 1;
#X connect 2 0 1 0;
#X connect 3 0 11 0;
#X connect 4 0 1 0;
#X connect 5 0 10 0;
#X connect 6 0 10 1;
#X connect 7 0 10 2;
#X connect 9 0 8 1;
#X connect 10 0 8 0;
#X connect 12 0 15 0;
#X connect 12 0 16 0;
#X connect 15 0 11 1;
#X connect 16 0 6 0;
#X connect 16 0 7 0;

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