Hi everyone,
We are trying libpd with Unity as suggested here: https://github.com/playdots/UnityPd . We are on Macos Catalina. The problem sounds like sampling rate mismatch, or block size distortion, and only occurs when more than 2 channels (i.e., quad, surround 5.1, 7.1, etc) are set on both Unity and the Audio MIDI Setup. We are using a recent Motu interface, and everything is set to 44.1 (Pd, Unity, and macos preferences)
We tested using pd synthesis as well as a 4-channel audio playback (i.e., using [readsf~ 4]) and we have the same issue on both.
Any pointers will be highly appreciated!
Best,
f
(ps. posted this on the libpd issues as well https://github.com/libpd/libpd/issues/286)