well, i meant a bug in my patch... what i understood was that it overloaded the CPU on João's box too
2010/9/28 Bernardo Barros bernardobarros2@gmail.com
maybe this is a bug od pd-gui? (well, poor performance *is* a bug)
2010/9/27 András Murányi muranyia@gmail.com:
On Mon, Sep 27, 2010 at 11:45 AM, João Pais jmmmpais@googlemail.com
wrote:
Well, it's not very exportable as i have modified/overwritten some abstractions made by others. Baaad practice! I'm trying to attach it now and i hope i works. Need pd-extended and
many
libs from it, moonlib for sure.
not much, some abstractions are missing.
anyway, even with the patch not working, I can see something is definitively wrong. just by opening it with audio off, I get consistent
50%
cpu usage - which means it's using a whole processor of my dual core.
unless
one of the missing abs is the problem, I would suggest you spend some
hours
bug tracking.
yes, i've spent some nights bug tracking, and at one point i thought ask
the
list too... :o) something is definitely wrong!
On Mon, Sep 27, 2010 at 3:34 PM, Ivica Ico Bukvic ico@vt.edu wrote: FWIW you may want to try to simply cut pieces of the patch while it is running and observe the cpu load meter until it drops. That way you
should
be able to locate the problem quicker.
yes, i was trying thing like this, and will go on until i find what i
messed
up. I was just starting to think that it's normal and i have to live with it
(or
get a few more CPU cores) but now you guys reassured me that the bug is somewhere... in the haystack
Andras
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