Thanks for pointing out. Might be some stereotype of mine, but I've worked in a easier way on cross-platform projects with [pix_movie] which seems to handle in a better way different codecs on different platforms. I don't know the guts of both obj though. However on the archive list there are threads about this same topic, which I referred to when I had issues to solve. Your experience is surely more reliable.
M
On Thu, Jul 8, 2010 at 4:12 PM, IOhannes m zmoelnig zmoelnig@iem.at wrote:
On 2010-07-04 14:14, Marco Donnarumma wrote:
[pix_film] is well known for this kind of crash-y issues.
this is entire news for me. there are 2 bug-reports in Gem's bug-tracker that have "pix_film" in their title. then i found (after admittedly quick searching) one (1) more report related to pix_film's "gmerlin" backend.
if you know so many "crash-y issues" please report them at https://sourceforge.net/tracker/?group_id=64325&atid=507079
However, have you tried using [pix_movie] instead?
In my experience it's more reliable.
in my experience it is less reliable (esp. on OSX where there is still the unresolved flickering thing).
fgmasdr IOhannes