Thanks for pointing out.
Might be some stereotype of mine, but I've worked in a easier way on cross-platform projects with [pix_movie] which seems to handle in a better way different codecs on different platforms. I don't know the guts of both obj though.
However on the archive list there are threads about this same topic, which I referred to when I had issues to solve.
Your experience is surely more reliable.

M







On Thu, Jul 8, 2010 at 4:12 PM, IOhannes m zmoelnig <zmoelnig@iem.at> wrote:
On 2010-07-04 14:14, Marco Donnarumma wrote:
> [pix_film] is well known for this kind of crash-y issues.
>

this is entire news for me.
there are 2 bug-reports in Gem's bug-tracker that have "pix_film" in
their title. then i found (after admittedly quick searching) one (1)
more report related to pix_film's "gmerlin" backend.

if you know so many "crash-y issues" please report them at
https://sourceforge.net/tracker/?group_id=64325&atid=507079

>
> However, have you tried using [pix_movie] instead?
>
> In my experience it's more reliable.
>

in my experience it is less reliable (esp. on OSX where there is still
the unresolved flickering thing).


fgmasdr
IOhannes




--
Marco Donnarumma aka TheSAD
Independent New Media Arts Professional, Performer, Teacher - Edinburgh, UK


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