Hello,
I confirm the problem on your patch and with part_info help file. I think your are not doing anything wrong, and the problem is in part_info.
I think the line 90-92 should be removed : if (m_tickTime > 0.f) { pMove(); }
I just made a pull request.
cheers C
Le 29/12/2024 à 08:17, Paul W. Rankin via Pd-list a écrit :
Hello,
In the attached Pd file I have a simple Gem particle system. But when I attach [part_info] at any point the particle velocity increases (by about 200% I would guess).
Can anyone tell me what I'm doing wrong?
Thanks,
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