Erm... thats nice and well, but I need to get *more than one texture
onto a rect* , or into a GLSL program so I can crossfade/mix in the
GLSL shader itself.
So I need more than one pix_texture on one rect. I know how to do
basic single texturing - I *can* read the docs :)
On Jun 29, 2007, at 3:50 PM, Cypod wrote:
v a d e //
www.vade.info abstrakt.vade.info