Erm... thats nice and well, but I need to get *more than one texture onto a rect* , or into a GLSL program so I can crossfade/mix in the GLSL shader itself.

So I need more than one pix_texture on one rect. I know how to do basic single texturing - I *can* read the docs :)

On Jun 29, 2007, at 3:50 PM, Cypod wrote:


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