thanks...i´ve found it.it´s an option in 3ds max.i have overlooked it.
thanks and cheers manuel ----- Original Message ----- From: james tittle To: manuel knapp Cc: pd-list@iem.at Sent: Thursday, February 24, 2005 5:58 PM Subject: Re: [PD] 3d loader- 3dsmax to maya converter?
On Feb 24, 2005, at 11:32 AM, manuel knapp wrote:
this 3d loader is very cool...i have also tested this spaceshuttle obj. with the model-help-patch.it works great.
but iam still waiting for a loader for 3ds max files, because i work about 4 years with 3ds max.i made many abstrakt objects and animations in 3ds max, so i am waiting for sucha loader.
does anybody knows if there is a good 3dsmax to maya obj. converter?
...I'd suggest wings3d or blender, but blender needs an extra python importer/exporter for 3ds (easy enough to find on the blender site; look for importer/exporter plugins/scripts)...I should also note that these programs only really do this on x86 platforms: 3ds files have byteswapping problems atm on ppc...but there should be native support in [model] very soon!
l8r, james