----- Original Message -----
Sent: Thursday, February 24, 2005 5:58
PM
Subject: Re: [PD] 3d loader- 3dsmax to
maya converter?
On Feb 24, 2005, at 11:32 AM, manuel knapp wrote:
this 3d loader is very
cool...i have also tested this spaceshuttle obj. with the
model-help-patch.it works great./smaller>/fontfamily>
but
iam still waiting for a loader for 3ds max files, because i work about 4
years with 3ds max.i made many abstrakt objects and animations in 3ds max,
so i am waiting for sucha loader./smaller>/fontfamily>
does
anybody knows if there is a good 3dsmax to maya obj. converter?
/smaller>/fontfamily>
...I'd suggest wings3d
or blender, but blender needs an extra python importer/exporter for 3ds (easy
enough to find on the blender site; look for importer/exporter
plugins/scripts)...I should also note that these programs only really do this
on x86 platforms: 3ds files have byteswapping problems atm on ppc...but there
should be native support in [model] very
soon!
l8r,
james