Hey chica!
Thanks; I already figured out something else; by using the alpha [1] and change the last inlet of the message to the color-object; that does the trick too.
Ciao,
Sara
slimboyfatboyslim wrote:
hi,
Do you mean sth like this?
Cheers, SFS
sara kolster wrote:
I tried to use a slider which moves between 0 and 1, but it the alpha-object only seems to take a 0 or a one. That's why I was looking for another 'alpha-object' which is able to take values between 0 or 1.
Sara
james tittle wrote:
On Jan 13, 2005, at 12:43 PM, sara kolster wrote:
I want to manipulate the alpha of different individual textures. When I use alpha, I cannot give it an other number then 0 or 1, which is not what I want. I would like to change the alpha of a texture a little bit, so it blends into the other textures. Also, when alpha is 1, the white in the images becomes too white [almost overexposed].
...um, are you sure about this? alpha always is between 0 and 1:
in pd, you have to hold down the shift key when changing a number box to get intervening float values...if that doesn't work, why not divide by some value?hth, jamie
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